Files
Polaris/code/modules/admin/verbs/pray.dm
Ren Erthilo 7df564ca00 TG: Adds more debugging to the tensioner.
Adds another emagged version to the holodeck that has spess carp.
Fixes mobs going temporally bald after leaving the holodeck.
Disables BSA due to abuse.
Windows can only be damaged by weapons that do brute or burn
Revision: r3345
Author: 	 VivianFoxfoot
2012-04-29 23:21:02 +01:00

44 lines
2.9 KiB
Plaintext

/mob/verb/pray(msg as text)
set category = "IC"
set name = "Pray"
msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
if (!msg)
return
if (usr.client && (usr.client.muted || usr.client.muted_complete))
return
var/icon/cross = icon('storage.dmi',"bible")
for (var/mob/M in world)
if (M.client && M.client.holder && M.client.seeprayers)
M << "\blue \icon[cross] <b><font color=purple>PRAY: </font>[key_name(src, M)] (<A HREF='?src=\ref[M.client.holder];adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?src=\ref[M.client.holder];adminplayervars=\ref[src]'>VV</A>) (<A HREF='?src=\ref[M.client.holder];adminplayersubtlemessage=\ref[src]'>SM</A>) (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[src]'>JMP</A>) (<A HREF='?src=\ref[M.client.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
usr << "Your prayers have been received by the gods."
//feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/Centcomm_announce(var/text , var/mob/Sender)
var/msg = copytext(sanitize(text), 1, MAX_MESSAGE_LEN)
// log_admin("[key_name(Sender)] sent a message to Centcomm! The message was [msg]") // Handled somewhere else
for (var/mob/M in world)
if (M.client && M.client.holder)
M << "\blue <b><font color=orange>CENTCOMM:</font>[key_name(Sender, M)] (<A HREF='?src=\ref[M.client.holder];adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?src=\ref[M.client.holder];adminplayervars=\ref[Sender]'>VV</A>) (<A HREF='?src=\ref[M.client.holder];adminplayersubtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?src=\ref[M.client.holder];secretsadmin=check_antagonist'>CA</A>) (<A HREF='?src=\ref[M.client.holder];BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?src=\ref[M.client.holder];CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
//
/proc/Syndicate_announce(var/text , var/mob/Sender)
var/msg = copytext(sanitize(text), 1, MAX_MESSAGE_LEN)
// log_admin("[key_name(Sender)] sent a message to the Syndicate! The message was [msg]") // Handled somewhere else
for (var/mob/M in world)
if (M.client && M.client.holder)
M << "\blue <b><font color=crimson>SYNDICATE:</font>[key_name(Sender, M)] (<A HREF='?src=\ref[M.client.holder];adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?src=\ref[M.client.holder];adminplayervars=\ref[Sender]'>VV</A>) (<A HREF='?src=\ref[M.client.holder];adminplayersubtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?src=\ref[M.client.holder];secretsadmin=check_antagonist'>CA</A>) (<A HREF='?src=\ref[M.client.holder];BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?src=\ref[M.client.holder];SyndicateReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
//