Files
Polaris/code/WorkInProgress/Chinsky/guestpass.dm
Chinsky 5754ba204f Adds guest passes.
They act like IDs, but have limited duration (up to 30 minutes). When time is up, all access is erased from them.
Adds guest pass terminal, which issues these.
Anyone can issue them, but only to areas their ID has access to.
All issued passes are logged in terminals.
2013-12-18 11:09:12 +04:00

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/obj/item/weapon/card/id/guest
name = "guest pass"
desc = "Allows temporary access to station areas."
icon_state = "guest"
var/expiration_time = 0
var/reason = "NOT SPECIFIED"
/obj/item/weapon/card/id/guest/New()
processing_objects.Add(src)
/obj/item/weapon/card/id/guest/Del()
processing_objects.Remove(src)
..()
/obj/item/weapon/card/id/guest/process()
if (world.time > expiration_time)
access = null
icon_state = "guest_invalid"
processing_objects.Remove(src)
/obj/item/weapon/card/id/guest/examine()
..()
if (world.time < expiration_time)
usr << "\blue This pass expires at [worldtime2text(expiration_time)]."
else
usr << "\red It expired at [worldtime2text(expiration_time)]."
/obj/item/weapon/card/id/guest/read()
if (world.time > expiration_time)
usr << "This pass expired at [worldtime2text(expiration_time)]."
else
usr << "This pass expires at [worldtime2text(expiration_time)]."
usr << "It grants access to following areas:"
for (var/A in access)
usr << "[get_access_desc(A)]."
usr << "Issuing reason: [reason]."
return
/obj/machinery/computer/guestpass
name = "guest pass terminal"
icon_state = "guest"
density = 0
var/obj/item/weapon/card/id/giver
var/list/accesses = list()
var/giv_name = "NOT SPECIFIED"
var/reason = "NOT SPECIFIED"
var/duration = 0
var/list/internal_log = list()
var/mode = 0 // 0 - making pass, 1 - viewing logs
/obj/machinery/computer/guestpass/attackby(obj/O, mob/user)
if(istype(O, /obj/item/weapon/card/id))
user.drop_item()
O.loc = src
giver = O
updateUsrDialog()
/obj/machinery/computer/guestpass/attack_ai(var/mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/guestpass/attack_paw(var/mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/guestpass/attack_hand(var/mob/user as mob)
if(..())
return
user.set_machine(src)
var/dat
if (mode == 1) //Logs
dat += "<h3>Activity log</h3><br>"
for (var/entry in internal_log)
dat += "[entry]<br><hr>"
dat += "<a href='?src=\ref[src];action=print'>Print</a><br>"
dat += "<a href='?src=\ref[src];mode=0'>Back</a><br>"
else
dat += "<h3>Guest pass terminal #[uid]</h3><br>"
dat += "<a href='?src=\ref[src];mode=1'>View activity log</a><br><br>"
dat += "Issuing ID: <a href='?src=\ref[src];action=id'>[giver]</a><br>"
dat += "Issued to: <a href='?src=\ref[src];choice=giv_name'>[giv_name]</a><br>"
dat += "Reason: <a href='?src=\ref[src];choice=reason'>[reason]</a><br>"
dat += "Duration (minutes): <a href='?src=\ref[src];choice=duration'>[duration] m</a><br>"
dat += "Access to areas:<br>"
if (giver && giver.access)
for (var/A in giver.access)
var/area = get_access_desc(A)
if (A in accesses)
area = "<b>[area]</b>"
dat += "<a href='?src=\ref[src];choice=access;access=[A]'>[area]</a><br>"
dat += "<br><a href='?src=\ref[src];action=issue'>Issue pass</a><br>"
user << browse(dat, "window=guestpass;size=400x520")
onclose(user, "guestpass")
/obj/machinery/computer/guestpass/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
if (href_list["mode"])
mode = text2num(href_list["mode"])
if (href_list["choice"])
switch(href_list["choice"])
if ("giv_name")
var/nam = input("Person pass is issued to", "Name", name)
if (nam)
giv_name = nam
if ("reason")
var/reas = input("Reason why pass is issued", "Reason", reason)
reason = reas
if ("duration")
var/dur = input("Duration (in minutes) during which pass is valid.", "Duration") as num
if (dur > 0 && dur < 30)
duration = dur
else
usr << "\red Invalid duration."
if ("access")
var/A = text2num(href_list["access"])
if (A in accesses)
accesses.Remove(A)
else
accesses.Add(A)
if (href_list["action"])
switch(href_list["action"])
if ("id")
if (giver)
if(ishuman(usr))
giver.loc = usr.loc
if(!usr.get_active_hand())
usr.put_in_hands(giver)
giver = null
else
giver.loc = src.loc
giver = null
else
var/obj/item/I = usr.get_active_hand()
if (istype(I, /obj/item/weapon/card/id))
usr.drop_item()
I.loc = src
giver = I
updateUsrDialog()
if ("print")
var/dat = "<h3>Activity log of guest pass terminal #[uid]</h3><br>"
for (var/entry in internal_log)
dat += "[entry]<br><hr>"
//usr << "Printing the log, standby..."
//sleep(50)
var/obj/item/weapon/paper/P = new/obj/item/weapon/paper( loc )
P.name = "activity log"
P.info = dat
if ("issue")
if (giver)
var/number = add_zero("[rand(0,9999)]", 4)
var/entry = "\[[worldtime2text()]\] Pass #[number] issued by [giver.registered_name] ([giver.assignment]) to [giv_name]. Reason: [reason]. Grants access to following areas: "
for (var/i=1 to accesses.len)
var/A = accesses[i]
if (A)
var/area = get_access_desc(A)
entry += "[i > 1 ? ", [area]" : "[area]"]"
entry += ". Expires at [worldtime2text(world.time + duration*10*60)]."
internal_log.Add(entry)
var/obj/item/weapon/card/id/guest/pass = new(src.loc)
pass.access = accesses.Copy()
pass.registered_name = giv_name
pass.expiration_time = world.time + duration*10*60
pass.reason = reason
pass.name = "guest pass #[number]"
else
usr << "\red Cannot issue pass without issuing ID."
updateUsrDialog()
return