This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
Polaris
Watch
1
Star
0
Fork
0
You've already forked Polaris
mirror of
https://github.com/PolarisSS13/Polaris.git
synced
2025-12-20 15:12:57 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
6393cb15d8f10833e899bad30812180424931b3d
Polaris
/
code
/
modules
/
projectiles
/
guns
/
energy
History
Zuhayr
9e7fe6d700
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
..
laser.dm
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
nuclear.dm
replaced electrodes with insta hit taser beams.
2014-04-05 17:13:09 -07:00
pulse.dm
replaced electrodes with insta hit taser beams.
2014-04-05 17:13:09 -07:00
special.dm
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
stun.dm
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
temperature.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00