GinjaNinja32
63f28ee0e0
Fixes
...
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
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2015-05-12 13:08:41 +09:30
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2015-05-14 22:26:19 +01:00
2015-05-10 20:54:25 +01:00
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