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mirror of https://github.com/PolarisSS13/Polaris.git synced 2025-12-21 15:42:53 +00:00
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6623c1650fa8bcd18d6f751bb973f4d4d35b21f3
Polaris/code/modules/projectiles/guns/projectile
History
Neerti 062a092cfe Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
Also fixes a bug with the auto shotgun causing runtimes.
2015-12-01 03:45:47 -05:00
..
automatic.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
dartgun.dm
Changes all gun names to generic descriptive names, moves names into desc. Updates the descriptions of various guns to be more loreful.
2015-07-15 22:08:21 -04:00
pistol.dm
The detective colt can now be reskinned
2015-10-11 00:30:06 -04:00
revolver.dm
Makes Deckard's gun usable.
2015-10-14 19:05:14 -04:00
shotgun.dm
Merge pull request #11208 from mwerezak/firemode-cleanup
2015-09-28 11:41:03 +01:00
sniper.dm
Changes all gun names to generic descriptive names, moves names into desc. Updates the descriptions of various guns to be more loreful.
2015-07-15 22:08:21 -04:00
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