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cyberpresidentvanellope/Polaris
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6e918f08483bbf159a20d1c76437540c6ce4fe02
Polaris/code/ATMOSPHERICS
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unknown 4861e100be Zoned Atmos System, merged properly from aryn's repo.
- Explosive (de)compression, breaches are much more fun!
- Improved fire
- Faster system, with less splitting

Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-15 22:40:00 +00:00
..
components
Zoned Atmos System, merged properly from aryn's repo.
2012-03-15 22:40:00 +00:00
atmospherics.dm
Engineering got a new machine that spawns/feeds the singularity.
2011-02-09 06:07:32 +00:00
datum_pipe_network.dm
Few changes to how round start works.
2011-08-03 05:59:10 +00:00
datum_pipeline.dm
Few changes to how round start works.
2011-08-03 05:59:10 +00:00
he_pipes.dm
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
pipes.dm
Added debug information (to the log with ooc and all that, feel free to make it actually make an error) for when the scrubber and distro atmos loops are directly linked at round start, fixed a thing where someone left multiple pipes with the same dir in a brig cell, causing pipes to freak the hell out
2012-02-26 02:35:58 +10:30
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