mirror of
https://github.com/PolarisSS13/Polaris.git
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fdabe51ee8
* Adds linter defines to repo. * Uncomments linter defines already in the code. * Resolves unreachable code linter errors. * Nukes decade+ old syndie specops code except for computer since that's mapped in????? * Resolves procs has no parent linter error. * Proc signature fixes * Bad comments * "In" danger * Type safety * Implied nested list abuse * Top level ..() usage * Sleepy coder typos * Invalid kwargs calls * Pointless returns * Linter hacks (see full message) Byond doesn't care and it has no effect but linter doesn't like var/proc for holding references to procs, despite that it's valid byond code. Also, the linter seems to have serious issues figuring out relative proc names. This commit is a sort of take-it-or-leave-it thing. It's not required, it just cuts down on warnings, but this code is valid DM code. * WHATEVER THIS IS * Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars * Fix list decoration syntax - Its a list, not list of lists - To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax. Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()` * Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors. * Fixes unwrapped negated object in list linter error. * Resolves colon-like list accessing linter error. * Turns linter on in linter config. * Fixes closet indentation properly and cleans up suit storage unit switch. Co-authored-by: Aronai Sieyes <arokha@arokha.com> Co-authored-by: Leshana <Leshana@users.noreply.github.com>
198 lines
5.2 KiB
Plaintext
198 lines
5.2 KiB
Plaintext
/obj/item/device/radio/intercom
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name = "station intercom (General)"
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desc = "Talk through this."
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icon_state = "intercom"
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layer = ABOVE_WINDOW_LAYER
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anchored = 1
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w_class = ITEMSIZE_LARGE
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canhear_range = 2
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flags = NOBLOODY
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var/circuit = /obj/item/weapon/circuitboard/intercom
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var/number = 0
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var/wiresexposed = 0
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/obj/item/device/radio/intercom/Initialize()
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. = ..()
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var/area/A = get_area(src)
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if(A)
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GLOB.apc_event.register(A, src, /atom/proc/update_icon)
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/obj/item/device/radio/intercom/Destroy()
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var/area/A = get_area(src)
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if(A)
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GLOB.apc_event.unregister(A, src, /atom/proc/update_icon)
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return ..()
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/obj/item/device/radio/intercom/custom
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name = "station intercom (Custom)"
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broadcasting = 0
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listening = 0
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/obj/item/device/radio/intercom/interrogation
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name = "station intercom (Interrogation)"
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frequency = 1449
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/obj/item/device/radio/intercom/private
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name = "station intercom (Private)"
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frequency = AI_FREQ
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/obj/item/device/radio/intercom/specops
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name = "\improper Spec Ops intercom"
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frequency = ERT_FREQ
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subspace_transmission = 1
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centComm = 1
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/obj/item/device/radio/intercom/department
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canhear_range = 5
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broadcasting = 0
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listening = 1
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/obj/item/device/radio/intercom/department/medbay
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name = "station intercom (Medbay)"
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icon_state = "medintercom"
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frequency = MED_I_FREQ
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/obj/item/device/radio/intercom/department/security
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name = "station intercom (Security)"
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icon_state = "secintercom"
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frequency = SEC_I_FREQ
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/obj/item/device/radio/intercom/entertainment
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name = "entertainment intercom"
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frequency = ENT_FREQ
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/obj/item/device/radio/intercom/omni
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name = "global announcer"
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/obj/item/device/radio/intercom/omni/Initialize()
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channels = radiochannels.Copy()
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return ..()
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/obj/item/device/radio/intercom/New()
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..()
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circuit = new circuit(src)
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/obj/item/device/radio/intercom/department/medbay/New()
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..()
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internal_channels = default_medbay_channels.Copy()
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/obj/item/device/radio/intercom/department/security/New()
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..()
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internal_channels = list(
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num2text(PUB_FREQ) = list(),
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num2text(SEC_I_FREQ) = list(access_security)
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)
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/obj/item/device/radio/intercom/entertainment/New()
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..()
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internal_channels = list(
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num2text(PUB_FREQ) = list(),
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num2text(ENT_FREQ) = list()
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)
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/obj/item/device/radio/intercom/syndicate
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name = "illicit intercom"
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desc = "Talk through this. Evilly"
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frequency = SYND_FREQ
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subspace_transmission = 1
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syndie = 1
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/obj/item/device/radio/intercom/syndicate/New()
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..()
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internal_channels[num2text(SYND_FREQ)] = list(access_syndicate)
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/obj/item/device/radio/intercom/raider
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name = "illicit intercom"
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desc = "Pirate radio, but not in the usual sense of the word."
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frequency = RAID_FREQ
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subspace_transmission = 1
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syndie = 1
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/obj/item/device/radio/intercom/raider/New()
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..()
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internal_channels[num2text(RAID_FREQ)] = list(access_syndicate)
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/obj/item/device/radio/intercom/attack_ai(mob/user as mob)
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src.add_fingerprint(user)
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spawn (0)
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attack_self(user)
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/obj/item/device/radio/intercom/attack_hand(mob/user as mob)
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src.add_fingerprint(user)
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spawn (0)
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attack_self(user)
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/obj/item/device/radio/intercom/attackby(obj/item/W as obj, mob/user as mob)
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add_fingerprint(user)
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if(W.is_screwdriver()) // Opening the intercom up.
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wiresexposed = !wiresexposed
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to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]")
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playsound(src, W.usesound, 50, 1)
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update_icon()
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else if(wiresexposed && W.is_wirecutter())
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user.visible_message("<span class='warning'>[user] has cut the wires inside \the [src]!</span>", "You have cut the wires inside \the [src].")
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playsound(src, W.usesound, 50, 1)
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new/obj/item/stack/cable_coil(get_turf(src), 5)
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var/obj/structure/frame/A = new /obj/structure/frame(src.loc)
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var/obj/item/weapon/circuitboard/M = circuit
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A.frame_type = M.board_type
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A.pixel_x = pixel_x
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A.pixel_y = pixel_y
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A.circuit = M
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A.set_dir(dir)
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A.anchored = 1
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A.state = 2
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A.update_icon()
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M.deconstruct(src)
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qdel(src)
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else
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src.attack_hand(user)
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/obj/item/device/radio/intercom/receive_range(freq, level)
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if (!on)
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return -1
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if(!(0 in level))
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var/turf/position = get_turf(src)
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if(isnull(position) || !(position.z in level))
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return -1
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if (!src.listening)
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return -1
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if(freq in ANTAG_FREQS)
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if(!(src.syndie))
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return -1//Prevents broadcast of messages over devices lacking the encryption
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return canhear_range
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/obj/item/device/radio/intercom/update_icon()
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var/area/A = get_area(src)
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on = A?.powered(EQUIP)
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if(!on)
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if(wiresexposed)
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icon_state = "intercom-p_open"
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else
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icon_state = "intercom-p"
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else
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if(wiresexposed)
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icon_state = "intercom_open"
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else
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icon_state = initial(icon_state)
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/obj/item/device/radio/intercom/locked
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var/locked_frequency
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/obj/item/device/radio/intercom/locked/set_frequency(var/frequency)
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if(frequency == locked_frequency)
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..(locked_frequency)
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/obj/item/device/radio/intercom/locked/list_channels()
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return ""
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/obj/item/device/radio/intercom/locked/ai_private
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name = "\improper AI intercom"
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frequency = AI_FREQ
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broadcasting = 1
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listening = 1
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/obj/item/device/radio/intercom/locked/confessional
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name = "confessional intercom"
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frequency = 1480 |