Files
Polaris/code/modules/projectiles/ammunition/bullets.dm
petethegoat@gmail.com adae991ef5 Alien runtimes fixes from Cael.
Added a new syndicate bundle option, the smooth operator. Includes a pistol, silencer, clean up gear, and the ever essential suit and new formal shoes, with sprites by Flashkirby.
Currently the shoes are only used by smooth operators, but I'm gonna ask Ikarrus to put some on the latest map when he's done with it.

Changed the 9mm casing to use midbullet2, as weakbullet is just pathetic.

Removed /obj/item/weapon/glass, on account of it being awful and unused.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5543 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-13 22:08:16 +00:00

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/obj/item/ammo_casing/a357
desc = "A .357 bullet casing."
caliber = "357"
projectile_type = "/obj/item/projectile/bullet"
/obj/item/ammo_casing/a50
desc = "A .50AE bullet casing."
caliber = ".50"
projectile_type = "/obj/item/projectile/bullet"
/obj/item/ammo_casing/a418
desc = "A .418 bullet casing."
caliber = "357"
projectile_type = "/obj/item/projectile/bullet/suffocationbullet"
/obj/item/ammo_casing/a75
desc = "A .75 bullet casing."
caliber = "75"
projectile_type = "/obj/item/projectile/bullet/gyro"
/obj/item/ammo_casing/a666
desc = "A .666 bullet casing."
caliber = "357"
projectile_type = "/obj/item/projectile/bullet/cyanideround"
/obj/item/ammo_casing/c38
desc = "A .38 bullet casing."
caliber = "38"
projectile_type = "/obj/item/projectile/bullet/weakbullet"
/obj/item/ammo_casing/c9mm
desc = "A 9mm bullet casing."
caliber = "9mm"
projectile_type = "/obj/item/projectile/bullet/midbullet2"
/obj/item/ammo_casing/c45
desc = "A .45 bullet casing."
caliber = ".45"
projectile_type = "/obj/item/projectile/bullet/midbullet"
/obj/item/ammo_casing/a12mm
desc = "A 12mm bullet casing."
caliber = "12mm"
projectile_type = "/obj/item/projectile/bullet/midbullet"
/obj/item/ammo_casing/shotgun
name = "shotgun shell"
desc = "A 12 gauge shell."
icon_state = "gshell"
caliber = "shotgun"
projectile_type = "/obj/item/projectile/bullet"
m_amt = 12500
/obj/item/ammo_casing/shotgun/blank
name = "shotgun shell"
desc = "A blank shell."
icon_state = "blshell"
projectile_type = ""
m_amt = 250
/obj/item/ammo_casing/shotgun/beanbag
name = "beanbag shell"
desc = "A weak beanbag shell."
icon_state = "bshell"
projectile_type = "/obj/item/projectile/bullet/weakbullet"
m_amt = 500
/obj/item/ammo_casing/shotgun/stunshell
name = "stun shell"
desc = "A stunning shell."
icon_state = "stunshell"
projectile_type = "/obj/item/projectile/bullet/stunshot"
m_amt = 2500
/obj/item/ammo_casing/shotgun/dart
name = "shotgun darts"
desc = "A dart for use in shotguns."
icon_state = "blshell" //someone, draw the icon, please.
projectile_type = "/obj/item/projectile/energy/dart"
m_amt = 12500
/obj/item/ammo_casing/a762
desc = "A 7.62 bullet casing."
caliber = "a762"
projectile_type = "/obj/item/projectile/bullet"