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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2025-12-25 09:31:30 +00:00
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76a11a1fd03ecc5a9b39ce1b21306c2834d1b295
Polaris/code/modules/projectiles
History
sabess 76a11a1fd0 Fixed stuff
2015-12-07 18:11:17 +11:00
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Fixed stuff
2015-12-07 18:11:17 +11:00
projectile
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
ammunition.dm
Adds SLOT_EARS to various items
2015-06-21 01:45:43 -04:00
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Added more reskins for the M1911, all of which have different sprites when empty. Added this functionality for the default M1911 as well as the default MK58s.
2015-12-07 14:25:06 +11:00
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
targeting.dm
Fixes gun aiming, adds logging for aiming and firing, and ballistic weapons should no longer be named 'the three round burst' or such.
2015-11-29 12:44:10 -05:00
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