Files
Polaris/code/game/gamemodes/technomancer/spells/projectile/force_missile.dm
Neerti 8bf97faaef Another Big Technomancer PR
See PR for details.
2016-10-22 11:51:12 -04:00

27 lines
914 B
Plaintext

/datum/technomancer/spell/force_missile
name = "Force Missile"
desc = "This fires a missile at your target. It's cheap to use, however the projectile itself moves and impacts in such a way \
that armor designed to protect from blunt force will mitigate this function as well."
spell_power_desc = "Increases damage dealt."
cost = 50
obj_path = /obj/item/weapon/spell/projectile/force_missile
category = OFFENSIVE_SPELLS
/obj/item/weapon/spell/projectile/force_missile
name = "force missile"
icon_state = "force_missile"
desc = "Make it rain!"
cast_methods = CAST_RANGED
aspect = ASPECT_FORCE
spell_projectile = /obj/item/projectile/force_missile
energy_cost_per_shot = 300
instability_per_shot = 2
cooldown = 5
fire_sound = 'sound/weapons/wave.ogg'
/obj/item/projectile/force_missile
name = "force missile"
icon_state = "force_missile"
damage = 25
damage_type = BRUTE
check_armour = "melee"