Files
Polaris/code/_onclick/other_mobs.dm
2018-10-24 05:20:59 -04:00

71 lines
1.5 KiB
Plaintext

// Generic damage proc (slimes and monkeys).
/atom/proc/attack_generic(mob/user as mob)
return 0
/*
Humans:
Adds an exception for gloves, to allow special glove types like the ninja ones.
Otherwise pretty standard.
*/
/mob/living/carbon/human/UnarmedAttack(var/atom/A, var/proximity)
if(!..())
return
// Special glove functions:
// If the gloves do anything, have them return 1 to stop
// normal attack_hand() here.
var/obj/item/clothing/gloves/G = gloves // not typecast specifically enough in defines
if(istype(G) && G.Touch(A,1))
return
A.attack_hand(src)
/atom/proc/attack_hand(mob/user as mob)
return
/mob/living/carbon/human/RestrainedClickOn(var/atom/A)
return
/mob/living/carbon/human/RangedAttack(var/atom/A)
if(!gloves && !mutations.len && !spitting)
return
var/obj/item/clothing/gloves/G = gloves
if((LASER in mutations) && a_intent == I_HURT)
LaserEyes(A) // moved into a proc below
else if(istype(G) && G.Touch(A,0)) // for magic gloves
return
else if(TK in mutations)
A.attack_tk(src)
else if(spitting) //Only used by xenos right now, can be expanded.
Spit(A)
/mob/living/RestrainedClickOn(var/atom/A)
return
/*
Aliens
*/
/mob/living/carbon/alien/RestrainedClickOn(var/atom/A)
return
/mob/living/carbon/alien/UnarmedAttack(var/atom/A, var/proximity)
if(!..())
return 0
setClickCooldown(get_attack_speed())
A.attack_generic(src,rand(5,6),"bitten")
/*
New Players:
Have no reason to click on anything at all.
*/
/mob/new_player/ClickOn()
return