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850c6f26b86e17bf84c65d427325c5ccf165b9a8
Polaris
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ZAS
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cib
7560afe01f
Improved the cooldown mechanic for airflow sounds.
2012-12-10 21:20:37 +01:00
..
Airflow.dm
Improved the cooldown mechanic for airflow sounds.
2012-12-10 21:20:37 +01:00
Connection.dm
Fix for the runtime Mloc sent me.
2012-08-03 10:40:54 -07:00
Debug.dm
Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it.
2012-11-11 14:33:33 -07:00
FEA_gas_mixture.dm
merge with tgstation's r4618, removed some broken bs12 merges (organs, pain)
2012-09-06 13:09:20 +10:00
FEA_system.dm
Merge branch 'master' of
https://github.com/Baystation12/Baystation12
2012-11-17 00:20:23 +04:00
Fire.dm
Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it.
2012-11-11 14:33:33 -07:00
Functions.dm
Fix for ZAS being derped.
2012-08-14 16:25:17 -07:00
Plasma.dm
Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it.
2012-11-11 14:33:33 -07:00
Variable Settings.dm
Revert "Revert pull request
#1605
and
#1606
due to temperature bugs killing the crew" since that code did not touch any temperature things, or even any ZAS things and I got no answers even after asking for about 18 hours...
2012-08-12 18:41:27 -07:00
ZAS_Turfs.dm
Fixes for ZAS, including fire, geometry, rebuilding consideration, and atmospheric lockdowns. In addition, improved supermatter, and humans now absorb all the oxygen they inhale, due to the ludicrous volumes of air normally encountered (Does not reduce effectiveness of air tanks)
2012-08-21 01:18:01 -07:00
ZAS_Zones.dm
Added wind sound effects for airflow.
2012-12-10 20:54:50 +01:00