Files
Polaris/code/game/gamemodes/blob/blobs/core.dm
mport2004@gmail.com 88c867ea25 Fixed a supply shuttle runtime due to the stamping missing a null check.
Added a null check to cleanbots and new player preferences.
Did a bit of blob and antimatter work.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-26 01:20:19 +00:00

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/obj/effect/blob/core
name = "blob core"
icon = 'blob.dmi'
icon_state = "blob_core"
health = 200
brute_resist = 2
fire_resist = 2
New(loc, var/h = 200)
blobs += src
blob_cores += src
processing_objects.Add(src)
..(loc, h)
Del()
blob_cores -= src
processing_objects.Remove(src)
..()
return
update_icon()
if(health <= 0)
playsound(src.loc, 'splat.ogg', 50, 1)
del(src)
return
return
run_action()
Pulse(0,1)
Pulse(0,2)
Pulse(0,4)
Pulse(0,8)
//Should have the fragments in here somewhere
return 1
proc/create_fragments(var/wave_size = 1)
var/list/candidates = list()
for(var/mob/dead/observer/G in world)
if(G.client && G.client.be_alien)
if(G.corpse)
if(G.corpse.stat==2)
candidates.Add(G)
else
candidates.Add(G)
for(var/i = 0 to wave_size)
if(!candidates.len) break
var/mob/dead/observer/G = pick(candidates)
var/mob/living/blob/B = new/mob/living/blob(src.loc)
if(G.client)
G.client.screen.len = null
B.ghost_name = G.real_name
G.client.mob = B
del(G)
/*
Pulse(var/pulse = 0, var/origin_dir = 0)//Todo: Fix spaceblob expand
set background = 1
if(pulse > 20) return
//Looking for another blob to pulse
var/list/dirs = list(1,2,4,8)
dirs.Remove(origin_dir)//Dont pulse the guy who pulsed us
for(var/i = 1 to 4)
if(!dirs.len) break
var/dirn = pick(dirs)
dirs.Remove(dirn)
var/turf/T = get_step(src, dirn)
var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
if(!B)
expand(T)//No blob here so try and expand
return
B.Pulse((pulse+1),get_dir(src.loc,T))
return
return
*/