mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-26 10:03:45 +00:00
they are banned. Another perk of using IsBanned and not client/New() is that we now disconnect potential clients before they are given a client object and start downloading any resources...which is like a 30Mb saving per failed login (after each server update). Tidied up the Login and Logout procs for mobs. Moved the sandbox buildmode stuff to mob/living/login.dm so you shouldn't have to log-out and back in to enable build mode. Removed the logged_in variable for mobs as it was the most pointless thing ever. Made the multikeying checks a separate proc. People are checked the second they get a new_player mob. Its notices are also less spammy. Changed AllowUpload from the default. It now restricts uploads of over 1Mb to prevent admins uploading massive .Oggs and lagging the server to hell whilst it sends the ogg to 40+ players. Feel free to change the limit. Moved some of the core client procs into one folder; they should really be together and not in /modules/mob/mob.dm and various other places. I will be giving the client stuff a belated spring-clean over the next few commits, just got to iron out some of the kinks. Revision: r3694 Author: elly1...@rocketmail.com
253 lines
8.4 KiB
Plaintext
253 lines
8.4 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:04
|
|
|
|
var/global/obj/datacore/data_core = null
|
|
var/global/obj/effect/overlay/plmaster = null
|
|
var/global/obj/effect/overlay/slmaster = null
|
|
|
|
//obj/hud/main_hud1 = null
|
|
|
|
var/global/list/machines = list()
|
|
var/global/list/processing_objects = list()
|
|
var/global/list/active_diseases = list()
|
|
//items that ask to be called every cycle
|
|
|
|
var/global/defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
|
|
|
|
//list/global_map = null //Borked, do not touch. DMTG
|
|
//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
|
|
//Resulting sector map looks like
|
|
//|_1_|_4_|
|
|
//|_5_|_3_|
|
|
//
|
|
//1 - SS13
|
|
//4 - Derelict
|
|
//3 - AI satellite
|
|
//5 - empty space
|
|
|
|
|
|
//////////////
|
|
|
|
var/BLINDBLOCK = 0
|
|
var/DEAFBLOCK = 0
|
|
var/HULKBLOCK = 0
|
|
var/TELEBLOCK = 0
|
|
var/FIREBLOCK = 0
|
|
var/XRAYBLOCK = 0
|
|
var/CLUMSYBLOCK = 0
|
|
var/FAKEBLOCK = 0
|
|
var/BLOCKADD = 0
|
|
var/DIFFMUT = 0
|
|
var/HEADACHEBLOCK = 0
|
|
var/COUGHBLOCK = 0
|
|
var/TWITCHBLOCK = 0
|
|
var/NERVOUSBLOCK = 0
|
|
var/NOBREATHBLOCK = 0
|
|
var/REMOTEVIEWBLOCK = 0
|
|
var/REGENERATEBLOCK = 0
|
|
var/INCREASERUNBLOCK = 0
|
|
var/REMOTETALKBLOCK = 0
|
|
var/MORPHBLOCK = 0
|
|
var/BLENDBLOCK = 0
|
|
var/HALLUCINATIONBLOCK = 0
|
|
var/NOPRINTSBLOCK = 0
|
|
var/SHOCKIMMUNITYBLOCK = 0
|
|
var/SMALLSIZEBLOCK = 0
|
|
var/GLASSESBLOCK = 0
|
|
var/MONKEYBLOCK = 27
|
|
|
|
var/skipupdate = 0
|
|
///////////////
|
|
var/eventchance = 1 //% per 2 mins
|
|
var/EventsOn = 1
|
|
var/hadevent = 0
|
|
var/blobevent = 0
|
|
///////////////
|
|
|
|
var/diary = null
|
|
var/diaryofmeanpeople = null
|
|
var/href_logfile = null
|
|
var/station_name = null
|
|
var/game_version = "Baystation 12"
|
|
|
|
var/datum/air_tunnel/air_tunnel1/SS13_airtunnel = null
|
|
var/going = 1.0
|
|
var/master_mode = "traitor"//"extended"
|
|
var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode
|
|
|
|
var/datum/engine_eject/engine_eject_control = null
|
|
var/host = null
|
|
var/aliens_allowed = 1
|
|
var/ooc_allowed = 1
|
|
var/dooc_allowed = 1
|
|
var/traitor_scaling = 1
|
|
var/goonsay_allowed = 0
|
|
var/dna_ident = 1
|
|
var/abandon_allowed = 1
|
|
var/enter_allowed = 1
|
|
var/guests_allowed = 0
|
|
var/shuttle_frozen = 0
|
|
var/shuttle_left = 0
|
|
var/tinted_weldhelh = 1
|
|
|
|
var/list/jobMax = list()
|
|
var/list/bombers = list( )
|
|
var/list/admin_log = list ( )
|
|
var/list/lastsignalers = list( ) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
|
var/list/lawchanges = list( ) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
|
var/list/admins = list( )
|
|
var/list/alien_whitelist = list( )
|
|
var/list/shuttles = list( )
|
|
var/list/reg_dna = list( )
|
|
// list/traitobj = list( )
|
|
|
|
|
|
var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
|
var/CHARGELEVEL = 0.001 // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
|
|
|
var/shuttle_z = 2 //default
|
|
var/airtunnel_start = 68 // default
|
|
var/airtunnel_stop = 68 // default
|
|
var/airtunnel_bottom = 72 // default
|
|
var/list/monkeystart = list()
|
|
var/list/wizardstart = list()
|
|
var/list/newplayer_start = list()
|
|
var/list/latejoin = list()
|
|
var/list/prisonwarp = list() //prisoners go to these
|
|
var/list/holdingfacility = list() //captured people go here
|
|
var/list/xeno_spawn = list()//Aliens spawn at these.
|
|
// list/mazewarp = list()
|
|
var/list/tdome1 = list()
|
|
var/list/tdome2 = list()
|
|
var/list/tdomeobserve = list()
|
|
var/list/tdomeadmin = list()
|
|
var/list/prisonsecuritywarp = list() //prison security goes to these
|
|
var/list/prisonwarped = list() //list of players already warped
|
|
var/list/blobstart = list()
|
|
// list/traitors = list() //traitor list
|
|
var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
|
|
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
|
|
var/list/emclosets = list() //random emergency closets woo
|
|
|
|
var/datum/station_state/start_state = null
|
|
var/datum/configuration/config = null
|
|
var/datum/vote/vote = null
|
|
var/datum/sun/sun = null
|
|
|
|
var/list/combatlog = list()
|
|
var/list/IClog = list()
|
|
var/list/OOClog = list()
|
|
var/list/adminlog = list()
|
|
|
|
|
|
var/list/powernets = null
|
|
|
|
var/Debug = 0 // global debug switch
|
|
var/Debug2 = 0
|
|
|
|
var/datum/debug/debugobj
|
|
|
|
var/datum/moduletypes/mods = new()
|
|
|
|
var/wavesecret = 0
|
|
|
|
var/shuttlecoming = 0
|
|
|
|
var/join_motd = null
|
|
var/forceblob = 0
|
|
|
|
var/custom_event_msg = null
|
|
|
|
//airlockWireColorToIndex takes a number representing the wire color, e.g. the orange wire is always 1, the dark red wire is always 2, etc. It returns the index for whatever that wire does.
|
|
//airlockIndexToWireColor does the opposite thing - it takes the index for what the wire does, for example AIRLOCK_WIRE_IDSCAN is 1, AIRLOCK_WIRE_POWER1 is 2, etc. It returns the wire color number.
|
|
//airlockWireColorToFlag takes the wire color number and returns the flag for it (1, 2, 4, 8, 16, etc)
|
|
var/list/airlockWireColorToFlag = RandomAirlockWires()
|
|
var/list/airlockIndexToFlag
|
|
var/list/airlockIndexToWireColor
|
|
var/list/airlockWireColorToIndex
|
|
var/list/APCWireColorToFlag = RandomAPCWires()
|
|
var/list/APCIndexToFlag
|
|
var/list/APCIndexToWireColor
|
|
var/list/APCWireColorToIndex
|
|
var/list/BorgWireColorToFlag = RandomBorgWires()
|
|
var/list/BorgIndexToFlag
|
|
var/list/BorgIndexToWireColor
|
|
var/list/BorgWireColorToIndex
|
|
var/list/ScrambledFrequencies = list( ) //These are used for electrical storms, and anything else that jams radios.
|
|
var/list/UnscrambledFrequencies = list( )
|
|
var/list/AAlarmWireColorToFlag = RandomAAlarmWires() // Air Alarm hacking wires.
|
|
var/list/AAlarmIndexToFlag
|
|
var/list/AAlarmIndexToWireColor
|
|
var/list/AAlarmWireColorToIndex
|
|
|
|
var/const/SPEED_OF_LIGHT = 3e8 //not exact but hey!
|
|
var/const/SPEED_OF_LIGHT_SQ = 9e+16
|
|
var/const/FIRE_DAMAGE_MODIFIER = 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215)
|
|
var/const/AIR_DAMAGE_MODIFIER = 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
|
|
var/const/INFINITY = 1e31 //closer then enough
|
|
|
|
//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
|
|
var/const/MAX_MESSAGE_LEN = 1024
|
|
var/const/MAX_PAPER_MESSAGE_LEN = 3072
|
|
var/const/MAX_BOOK_MESSAGE_LEN = 9216
|
|
|
|
var/const/MAX_NAME_LEN = 32
|
|
|
|
var/list/paper_blacklist = list("script","frame","iframe","input","button","a","embed","object")
|
|
|
|
var/const/shuttle_time_in_station = 1800 // 3 minutes in the station
|
|
var/const/shuttle_time_to_arrive = 6000 // 10 minutes to arrive
|
|
|
|
|
|
|
|
// MySQL configuration. You can also use the config/dbconfig.txt file.
|
|
|
|
var/sqladdress = "localhost"
|
|
var/sqlport = "3306"
|
|
var/sqldb = "tgstation"
|
|
var/sqllogin = "root"
|
|
var/sqlpass = ""
|
|
|
|
// Feedback gathering sql connection
|
|
|
|
var/sqlfdbkdb = "test"
|
|
var/sqlfdbklogin = "root"
|
|
var/sqlfdbkpass = ""
|
|
|
|
var/sqllogging = 0 // Should we log deaths, population stats, etc?
|
|
|
|
|
|
|
|
// Forum MySQL configuration (for use with forum account/key authentication)
|
|
// These are all default values that will load should the forumdbconfig.txt
|
|
// file fail to read for whatever reason.
|
|
|
|
/* forumsqladdress = "localhost"
|
|
forumsqlport = "3306"
|
|
forumsqldb = "tgstation"
|
|
forumsqllogin = "root"
|
|
forumsqlpass = ""
|
|
forum_activated_group = "2"
|
|
forum_authenticated_group = "10"*/
|
|
|
|
// For FTP requests. (i.e. downloading runtime logs.)
|
|
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
|
var/fileaccess_timer = 1800 //Cannot access files by ftp until the game is finished setting up and stuff.
|
|
|
|
// It turns out that /var/const can't handle lists, because lists use
|
|
// an initializer. Sigh. That's no reason that we shouldn't make
|
|
// actual "constant" lists explicit via naming convention and a
|
|
// separate location, though, so: below are all lists that should not
|
|
// ever be changed in code.
|
|
|
|
/var/global/AI_VERB_LIST = list(
|
|
/mob/living/silicon/ai/proc/ai_call_shuttle,
|
|
/mob/living/silicon/ai/proc/show_laws_verb,
|
|
/mob/living/silicon/ai/proc/ai_camera_track,
|
|
/mob/living/silicon/ai/proc/ai_alerts,
|
|
/mob/living/silicon/ai/proc/ai_camera_list,
|
|
/mob/living/silicon/ai/proc/ai_network_change,
|
|
/mob/living/silicon/ai/proc/ai_statuschange,
|
|
/mob/living/silicon/ai/proc/ai_hologram_change,
|
|
/mob/living/silicon/ai/proc/ai_roster,
|
|
)
|