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66 lines
2.6 KiB
Plaintext
66 lines
2.6 KiB
Plaintext
/datum/technomancer/equipment/gloves_of_regen
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name = "Gloves of Regeneration"
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desc = "It's a pair of black gloves, with a hypodermic needle on the insides, and a small storage of a secret blend of chemicals \
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designed to be slowly fed into a living person's system, increasing their metabolism greatly, resulting in accelerated healing. \
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A side effect of this healing is that the wearer will generally get hungry a lot faster. Sliding the gloves on and off also \
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hurts a lot. As a bonus, the gloves are more resistant to the elements than most. It should be noted that synthetics will have \
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little use for these."
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cost = 50
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obj_path = /obj/item/clothing/gloves/regen
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/obj/item/clothing/gloves/regen
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name = "gloves of regeneration"
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desc = "A pair of gloves with a small storage of green liquid on the outside. On the inside, a a hypodermic needle can be seen \
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on each glove."
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icon_state = "regen"
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item_state = "graygloves"
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siemens_coefficient = 0
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/regen/equipped(var/mob/living/carbon/human/H)
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if(H && H.gloves == src)
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wearer = H
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if(wearer.can_feel_pain())
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to_chat(H, "<span class='danger'>You feel a stabbing sensation in your hands as you slide \the [src] on!</span>")
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wearer.custom_pain("You feel a sharp pain in your hands!",1)
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..()
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/obj/item/clothing/gloves/regen/dropped(var/mob/living/carbon/human/H)
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..()
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if(wearer)
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if(wearer.can_feel_pain())
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to_chat(wearer, "<span class='danger'>You feel the hypodermic needles as you slide \the [src] off!</span>")
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wearer.custom_pain("Your hands hurt like hell!",1)
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wearer = null
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/obj/item/clothing/gloves/regen/New()
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START_PROCESSING(SSobj, src)
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..()
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/obj/item/clothing/gloves/regen/Destroy()
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wearer = null
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/clothing/gloves/regen/process()
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if(!wearer || wearer.isSynthetic() || wearer.stat == DEAD || wearer.nutrition <= 10)
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return // Robots and dead people don't have a metabolism.
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if(wearer.getBruteLoss())
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wearer.adjustBruteLoss(-0.1)
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wearer.nutrition = max(wearer.nutrition - 10, 0)
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if(wearer.getFireLoss())
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wearer.adjustFireLoss(-0.1)
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wearer.nutrition = max(wearer.nutrition - 10, 0)
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if(wearer.getToxLoss())
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wearer.adjustToxLoss(-0.1)
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wearer.nutrition = max(wearer.nutrition - 10, 0)
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if(wearer.getOxyLoss())
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wearer.adjustOxyLoss(-0.1)
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wearer.nutrition = max(wearer.nutrition - 10, 0)
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if(wearer.getCloneLoss())
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wearer.adjustCloneLoss(-0.1)
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wearer.nutrition = max(wearer.nutrition - 20, 0) |