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Polaris/code/game/objects/items/devices/binoculars.dm

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/obj/item/device/binoculars
name = "binoculars"
desc = "A pair of binoculars."
icon_state = "binoculars"
force = 5.0
w_class = ITEMSIZE_SMALL
throwforce = 5.0
throw_range = 15
throw_speed = 3
//matter = list("metal" = 50,"glass" = 50)
/obj/item/device/binoculars/attack_self(mob/user)
zoom()