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* Better notifications * Add buttons to del/move tabs in edit mode * Add a <span> to emotes * Fix duplicate IDs in VChat and add more logging * VChat: Redone chat output in Vue.js * Ported tg asset cache * VChat DME Update * Replace \image macro with bicon() * NanoUI Subsystem Fixes Don't do this, the asset subsystem does this for you * Allow narrate/globalnarrate shenanigans Allows HTML if your entire thing is HTML * Disable bicon() icon object cache, and create text tag cache * Ore Scanner is written incorrectly Only revealed by vchat * Fixes 2 VChat bugs * Underline links in VChat * Fix LOOC color * VChat Improvements Hopefully, anyway. - Arbitrary font size setting - Line height setting - Multiple crush settings - Rewrote how tabs work hopefully for performance - Hidden messages are actually put elsewhere - Attempts to correct chat backlog restore on rejoin * Surgery steps to use <span> * Some VChat Tweaks - Chat remains between client reconnects if your client didn't close (so things like using the reconnect button, or autoreconnects at round end when that feels like working) - The client doesn't send pings to the server, the server sends pings to the client. This fixes AFK measurements for AFK kick purposes. - Turn latency indicator into a green/red indicator to show if you're connected, and when clicked will perform a one-time ping (and block doing it again for 10 seconds). It will display '?ms' if it never got a reply, or '999ms' if it did, but it was over 1s. * Include date in filename for VChat log save * Merge pull request #6767 from Cyantime/patch-2 Change chat export naming scheme * Adds VChat tab saving Saves every time you enter/exit edit mode. Persists between rounds, VChat reloads via verb, etc. * Fix chat exporting when someone has used unicode Only affects clients still using 512 * Use CLIENT_FROM_VAR for ease of code reading * Update code/modules/client/asset_cache.dm Co-Authored-By: Novacat <35587478+Novacat@users.noreply.github.com> * Fix runtime when client disconnects before vchat loads * Fix polaris version of command reports * Fix LOOC color in oldchat * Put some styles in various adminpm messages * Round info and advanced who spans * Fix missing tag-end * Maybe fix images for linux and statpanel but also doom everyone Co-authored-by: ShadowLarkens <ShadowLarkens@users.noreply.github.com> Co-authored-by: Novacat <35587478+Novacat@users.noreply.github.com>
29 lines
1.3 KiB
Plaintext
29 lines
1.3 KiB
Plaintext
/obj/item/device/text_to_speech
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name = "TTS device"
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desc = "A device that speaks an inputted message. Given to crew which can not speak properly or at all."
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icon = 'icons/obj/integrated_electronics/electronic_setups.dmi'
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icon_state = "setup_small"
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w_class = ITEMSIZE_SMALL
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var/named
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/obj/item/device/text_to_speech/attack_self(mob/user as mob)
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if(user.incapacitated(INCAPACITATION_ALL)) //Are you in a state to actual use the device?
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to_chat(user, "You cannot activate the device in your state.")
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return
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if(!named)
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to_chat(user, "You input your name into the device.")
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name = "[initial(name)] ([user.real_name])"
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desc = "[initial(desc)] This one is assigned to [user.real_name]."
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named = 1
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/* //Another way of naming the device. Gives more freedom, but could lead to issues.
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device_name = copytext(sanitize(input(user, "What would you like to name your device? You must input a name before the device can be used.", "Name your device", "") as null|text),1,MAX_NAME_LEN)
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name = "[initial(name)] - [device_name]"
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named = 1
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*/
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var/message = sanitize(input(user,"Choose a message to relay to those around you.") as text|null)
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if(message)
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var/obj/item/device/text_to_speech/O = src
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audible_message("[bicon(O)] \The [O.name] states, \"[message]\"")
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