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Polaris/code/modules/mob/living/logout.dm

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/mob/living/Logout()
..()
if (mind)
//Per BYOND docs key remains set if the player DCs, becomes null if switching bodies.
if(!key) //key and mind have become seperated.
mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
spawn(15 SECONDS) //15 seconds to get back into the mob before it goes wild
if(src && !src.client)
if(ai_holder)
ai_holder.go_wake()