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* Better notifications * Add buttons to del/move tabs in edit mode * Add a <span> to emotes * Fix duplicate IDs in VChat and add more logging * VChat: Redone chat output in Vue.js * Ported tg asset cache * VChat DME Update * Replace \image macro with bicon() * NanoUI Subsystem Fixes Don't do this, the asset subsystem does this for you * Allow narrate/globalnarrate shenanigans Allows HTML if your entire thing is HTML * Disable bicon() icon object cache, and create text tag cache * Ore Scanner is written incorrectly Only revealed by vchat * Fixes 2 VChat bugs * Underline links in VChat * Fix LOOC color * VChat Improvements Hopefully, anyway. - Arbitrary font size setting - Line height setting - Multiple crush settings - Rewrote how tabs work hopefully for performance - Hidden messages are actually put elsewhere - Attempts to correct chat backlog restore on rejoin * Surgery steps to use <span> * Some VChat Tweaks - Chat remains between client reconnects if your client didn't close (so things like using the reconnect button, or autoreconnects at round end when that feels like working) - The client doesn't send pings to the server, the server sends pings to the client. This fixes AFK measurements for AFK kick purposes. - Turn latency indicator into a green/red indicator to show if you're connected, and when clicked will perform a one-time ping (and block doing it again for 10 seconds). It will display '?ms' if it never got a reply, or '999ms' if it did, but it was over 1s. * Include date in filename for VChat log save * Merge pull request #6767 from Cyantime/patch-2 Change chat export naming scheme * Adds VChat tab saving Saves every time you enter/exit edit mode. Persists between rounds, VChat reloads via verb, etc. * Fix chat exporting when someone has used unicode Only affects clients still using 512 * Use CLIENT_FROM_VAR for ease of code reading * Update code/modules/client/asset_cache.dm Co-Authored-By: Novacat <35587478+Novacat@users.noreply.github.com> * Fix runtime when client disconnects before vchat loads * Fix polaris version of command reports * Fix LOOC color in oldchat * Put some styles in various adminpm messages * Round info and advanced who spans * Fix missing tag-end * Maybe fix images for linux and statpanel but also doom everyone Co-authored-by: ShadowLarkens <ShadowLarkens@users.noreply.github.com> Co-authored-by: Novacat <35587478+Novacat@users.noreply.github.com>
100 lines
4.9 KiB
Plaintext
100 lines
4.9 KiB
Plaintext
//////////////////////////////////////////////////////////////////
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// SLIME CORE EXTRACTION //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/slime
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is_valid_target(mob/living/simple_animal/slime/target)
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return istype(target, /mob/living/simple_animal/slime/)
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/datum/surgery_step/slime/can_use(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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return target.stat == 2
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/datum/surgery_step/slime/cut_flesh
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allowed_tools = list(
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/obj/item/weapon/surgical/scalpel = 100, \
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/obj/item/weapon/material/knife = 75, \
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/obj/item/weapon/material/shard = 50, \
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)
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min_duration = 30
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max_duration = 50
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/datum/surgery_step/slime/cut_flesh/can_use(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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return ..() && istype(target) && target.core_removal_stage == 0
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/datum/surgery_step/slime/cut_flesh/begin_step(mob/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts cutting through [target]'s flesh with \the [tool].", \
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"You start cutting through [target]'s flesh with \the [tool].")
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/datum/surgery_step/slime/cut_flesh/end_step(mob/living/user, mob/living/simple_mob/slime/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] cuts through [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You cut through [target]'s flesh with \the [tool], revealing its silky innards.</span>")
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target.core_removal_stage = 1
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/datum/surgery_step/slime/cut_flesh/fail_step(mob/living/user, mob/living/simple_mob/slime/target, target_zone, obj/item/tool)
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user.visible_message("<span class='danger'>[user]'s hand slips, tearing [target]'s flesh with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, tearing [target]'s flesh with \the [tool]!</span>")
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/datum/surgery_step/slime/cut_innards
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allowed_tools = list(
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/obj/item/weapon/surgical/scalpel = 100, \
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/obj/item/weapon/material/knife = 75, \
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/obj/item/weapon/material/shard = 50, \
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)
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min_duration = 30
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max_duration = 50
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/datum/surgery_step/slime/cut_innards/can_use(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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return ..() && istype(target) && target.core_removal_stage == 1
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/datum/surgery_step/slime/cut_innards/begin_step(mob/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts cutting [target]'s silky innards apart with \the [tool].", \
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"You start cutting [target]'s silky innards apart with \the [tool].")
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/datum/surgery_step/slime/cut_innards/end_step(mob/living/user, mob/living/simple_mob/slime/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] cuts [target]'s innards apart with \the [tool], exposing the cores.</span>", \
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"<span class='notice'>You cut [target]'s innards apart with \the [tool], exposing the cores.</span>")
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target.core_removal_stage = 2
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/datum/surgery_step/slime/cut_innards/fail_step(mob/living/user, mob/living/simple_mob/slime/target, target_zone, obj/item/tool)
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user.visible_message("<span class='danger'>[user]'s hand slips, tearing [target]'s innards with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, tearing [target]'s innards with \the [tool]!</span>")
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/datum/surgery_step/slime/saw_core
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allowed_tools = list(
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/obj/item/weapon/surgical/circular_saw = 100, \
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/obj/item/weapon/material/knife/machete/hatchet = 75
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)
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min_duration = 50
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max_duration = 70
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/datum/surgery_step/slime/saw_core/can_use(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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return ..() && (istype(target) && target.core_removal_stage == 2 && target.cores > 0) //This is being passed a human as target, unsure why.
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/datum/surgery_step/slime/saw_core/begin_step(mob/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts cutting out one of [target]'s cores with \the [tool].", \
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"You start cutting out one of [target]'s cores with \the [tool].")
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/datum/surgery_step/slime/saw_core/end_step(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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target.cores--
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user.visible_message("<span class='notice'>[user] cuts out one of [target]'s cores with \the [tool].</span>",, \
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"<span class='notice'>You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.</span>")
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if(target.cores >= 0)
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new target.coretype(target.loc)
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if(target.cores <= 0)
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target.icon_state = "slime extracted"
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/datum/surgery_step/slime/saw_core/fail_step(mob/living/user, mob/living/simple_animal/slime/target, target_zone, obj/item/tool)
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var/datum/gender/T = gender_datums[user.get_visible_gender()]
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user.visible_message("<span class='danger'>[user]'s hand slips, causing [T.him] to miss the core!</span>", \
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"<span class='danger'>Your hand slips, causing you to miss the core!</span>") |