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37 lines
1.9 KiB
Plaintext
37 lines
1.9 KiB
Plaintext
/obj/item/clothing/suit/bio_suit/anomaly
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name = "Anomaly suit"
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desc = "A sealed bio suit capable of insulating against exotic alien energies."
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icon = 'icons/obj/clothing/spacesuits.dmi'
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icon_state = "engspace_suit"
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item_state = "engspace_suit"
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update_icon_define = "icons/mob/spacesuit.dmi"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100)
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max_pressure_protection = 5 * ONE_ATMOSPHERE // Not very good protection, but if an anomaly starts doing gas stuff you're not screwed
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min_pressure_protection = 0.4 * ONE_ATMOSPHERE
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/obj/item/clothing/head/bio_hood/anomaly
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name = "Anomaly hood"
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desc = "A sealed bio hood capable of insulating against exotic alien energies."
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icon_state = "engspace_helmet"
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item_state = "engspace_helmet"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100)
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max_pressure_protection = 5 * ONE_ATMOSPHERE // Not very good protection, but if an anomaly starts doing gas stuff you're not screwed
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min_pressure_protection = 0.4 * ONE_ATMOSPHERE
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/obj/item/clothing/suit/space/anomaly
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name = "Excavation suit"
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desc = "A pressure resistant excavation suit partially capable of insulating against exotic alien energies."
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icon_state = "cespace_suit"
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item_state = "cespace_suit"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/pickaxe)
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slowdown = 1
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// Pressure protection inherited from space suits
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/obj/item/clothing/head/helmet/space/anomaly
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name = "Excavation hood"
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desc = "A pressure resistant excavation hood partially capable of insulating against exotic alien energies."
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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