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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-25 16:54:01 +00:00
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966d797e0712eab4db4647051dfc905acf1c1063
Polaris/code/game/objects
History
Zuhayr 966d797e07 Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
..
effects
Merge branch 'dev' into ofChemistryAndStuff
2015-05-15 11:28:05 +03:00
items
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
random
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
structures
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
weapons.dm
…
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