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* Adds linter defines to repo. * Uncomments linter defines already in the code. * Resolves unreachable code linter errors. * Nukes decade+ old syndie specops code except for computer since that's mapped in????? * Resolves procs has no parent linter error. * Proc signature fixes * Bad comments * "In" danger * Type safety * Implied nested list abuse * Top level ..() usage * Sleepy coder typos * Invalid kwargs calls * Pointless returns * Linter hacks (see full message) Byond doesn't care and it has no effect but linter doesn't like var/proc for holding references to procs, despite that it's valid byond code. Also, the linter seems to have serious issues figuring out relative proc names. This commit is a sort of take-it-or-leave-it thing. It's not required, it just cuts down on warnings, but this code is valid DM code. * WHATEVER THIS IS * Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars * Fix list decoration syntax - Its a list, not list of lists - To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax. Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()` * Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors. * Fixes unwrapped negated object in list linter error. * Resolves colon-like list accessing linter error. * Turns linter on in linter config. * Fixes closet indentation properly and cleans up suit storage unit switch. Co-authored-by: Aronai Sieyes <arokha@arokha.com> Co-authored-by: Leshana <Leshana@users.noreply.github.com>
55 lines
1.7 KiB
Plaintext
55 lines
1.7 KiB
Plaintext
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/obj/machinery/computer/station_alert
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name = "Station Alert Console"
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desc = "Used to access the station's automated alert system."
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icon_keyboard = "tech_key"
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icon_screen = "alert:0"
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light_color = "#e6ffff"
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circuit = /obj/item/weapon/circuitboard/stationalert_engineering
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var/datum/tgui_module/alarm_monitor/alarm_monitor
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var/monitor_type = /datum/tgui_module/alarm_monitor/engineering
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/obj/machinery/computer/station_alert/security
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monitor_type = /datum/tgui_module/alarm_monitor/security
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circuit = /obj/item/weapon/circuitboard/stationalert_security
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/obj/machinery/computer/station_alert/all
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monitor_type = /datum/tgui_module/alarm_monitor/all
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circuit = /obj/item/weapon/circuitboard/stationalert_all
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/obj/machinery/computer/station_alert/Initialize()
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alarm_monitor = new monitor_type(src)
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alarm_monitor.register_alarm(src, /atom/proc/update_icon)
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. = ..()
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/obj/machinery/computer/station_alert/Destroy()
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alarm_monitor.unregister_alarm(src)
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qdel(alarm_monitor)
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..()
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/obj/machinery/computer/station_alert/attack_ai(mob/user)
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add_fingerprint(user)
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if(stat & (BROKEN|NOPOWER))
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return
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tgui_interact(user)
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return
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/obj/machinery/computer/station_alert/attack_hand(mob/user)
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add_fingerprint(user)
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if(stat & (BROKEN|NOPOWER))
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return
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tgui_interact(user)
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return
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/obj/machinery/computer/station_alert/tgui_interact(mob/user)
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alarm_monitor.tgui_interact(user)
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/obj/machinery/computer/station_alert/update_icon()
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if(!(stat & (BROKEN|NOPOWER)))
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var/list/alarms = alarm_monitor ? alarm_monitor.major_alarms() : list()
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if(alarms.len)
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icon_screen = "alert:2"
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else
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icon_screen = initial(icon_screen)
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..()
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