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Polaris/code/game/objects/items/weapons/mop.dm
2016-02-07 16:33:30 +10:30

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/obj/item/weapon/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
icon = 'icons/obj/janitor.dmi'
icon_state = "mop"
force = 3.0
throwforce = 10.0
throw_speed = 5
throw_range = 10
w_class = 3.0
attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
var/mopping = 0
var/mopcount = 0
/obj/item/weapon/mop/New()
create_reagents(30)
/obj/item/weapon/mop/afterattack(atom/A, mob/user, proximity)
if(!proximity) return
if(istype(A, /turf) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay) || istype(A, /obj/effect/rune))
if(reagents.total_volume < 1)
user << "<span class='notice'>Your mop is dry!</span>"
return
user.visible_message("<span class='warning'>[user] begins to clean \the [get_turf(A)].</span>")
if(do_after(user, 40))
var/turf/T = get_turf(A)
if(T)
T.clean(src, user)
user << "<span class='notice'>You have finished mopping!</span>"
/obj/effect/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/soap))
return
..()