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* Adds linter defines to repo. * Uncomments linter defines already in the code. * Resolves unreachable code linter errors. * Nukes decade+ old syndie specops code except for computer since that's mapped in????? * Resolves procs has no parent linter error. * Proc signature fixes * Bad comments * "In" danger * Type safety * Implied nested list abuse * Top level ..() usage * Sleepy coder typos * Invalid kwargs calls * Pointless returns * Linter hacks (see full message) Byond doesn't care and it has no effect but linter doesn't like var/proc for holding references to procs, despite that it's valid byond code. Also, the linter seems to have serious issues figuring out relative proc names. This commit is a sort of take-it-or-leave-it thing. It's not required, it just cuts down on warnings, but this code is valid DM code. * WHATEVER THIS IS * Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars * Fix list decoration syntax - Its a list, not list of lists - To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax. Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()` * Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors. * Fixes unwrapped negated object in list linter error. * Resolves colon-like list accessing linter error. * Turns linter on in linter config. * Fixes closet indentation properly and cleans up suit storage unit switch. Co-authored-by: Aronai Sieyes <arokha@arokha.com> Co-authored-by: Leshana <Leshana@users.noreply.github.com>
82 lines
2.3 KiB
Plaintext
82 lines
2.3 KiB
Plaintext
/**********************
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* Category Collection *
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**********************/
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/datum/category_collection
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var/category_group_type // Type of categories to initialize
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var/list/datum/category_group/categories // List of initialized categories
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var/list/datum/category_group/categories_by_name // Associative list of initialized categories, keyed by name
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/datum/category_collection/New()
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..()
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categories = new()
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categories_by_name = new()
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for(var/category_type in typesof(category_group_type))
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var/datum/category_group/category = category_type
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if(initial(category.name))
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category = new category(src)
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categories += category
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categories_by_name[category.name] = category
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categories = dd_sortedObjectList(categories)
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/datum/category_collection/Destroy()
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for(var/category in categories)
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qdel(category)
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categories.Cut()
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return ..()
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/******************
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* Category Groups *
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******************/
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/datum/category_group
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var/name = ""
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var/category_item_type // Type of items to initialize
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var/list/datum/category_item/items // List of initialized items
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var/list/datum/category_item/items_by_name // Associative list of initialized items, by name
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var/datum/category_collection/collection // The collection this group belongs to
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/datum/category_group/New(var/datum/category_collection/cc)
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..()
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collection = cc
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items = new()
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items_by_name = new()
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for(var/item_type in typesof(category_item_type))
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var/datum/category_item/item = item_type
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if(initial(item.name))
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item = new item(src)
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items += item
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items_by_name[item.name] = item
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// For whatever reason dd_insertObjectList(items, item) doesn't insert in the correct order
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// If you change this, confirm that character setup doesn't become completely unordered.
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items = dd_sortedObjectList(items)
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/datum/category_group/Destroy()
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for(var/item in items)
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qdel(item)
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items.Cut()
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collection = null
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return ..()
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datum/category_group/dd_SortValue()
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return name
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/*****************
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* Category Items *
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*****************/
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/datum/category_item
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var/name = ""
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var/datum/category_group/category // The group this item belongs to
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/datum/category_item/New(var/datum/category_group/cg)
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..()
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category = cg
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/datum/category_item/Destroy()
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category = null
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return ..()
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datum/category_item/dd_SortValue()
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return name
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