Files
Polaris/code/game/objects/alien/defines.dm
noisomehollow@lycos.com 1dfe1cda8e #Fixed Chaplain hoodie sprite.
#Respawn_character() now properly respawns aliens and monkeys if specified to do so.
#Added more options in admin quick panel (for players) to get, send, check if traitor, narrate, and subtle message mob.
#Admins can now click an X by admin name, in asay, to jump to that admin. Makes things easier.
#Moved admin transform verbs into fun tab.
#Removed boom boom shake the room since not even hosts are allowed to use it.
#Pierrot's throat now has a 35% chance of being cured by eating bananas. Up from 5.
#Fixed AI cards.
#ed209 and Beepsky now properly figure in deafness when speaking. Doesn't affect voice files.
#Fixed Syndicate PDA not triggering door.
#Aliens can no longer magically crawl to the prison station and back.
#Aliens can now quickly (5 seconds) break out of cuffs by resisting. No change to buckled.
#Facehuggers will now properly set the alien_egg_flag if the target was infected or not. Curing the alien egg should also reset the flag. I think it will be best to get rid of the flag entirely in the future.
#Added isalienadult(mob) proc to check for humanoid aliens.
#Probably fixed death squad spawning. They pick by key now, instead of mob name.
#Spawning xenos now uses the client match method so you can specify who you want to respawn if wanted.

#Ninjas now tell admins what their set mission is. If given objectives by admin, it should report them at round end for certain rounds.
#Spawning ninjas now uses the same method as respawn character (typing in key/ckey).
#Added a ninjify admnin verb. Possible to right click.
#Can now resize spiderOS window.
#Misc fixes and adjustments. Minor map change to CentCom holding facility.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1685 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-12 18:10:53 +00:00

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/obj/alien
name = "alien thing"
desc = "theres something alien about this"
icon = 'alien.dmi'
unacidable = 1 //Aliens won't ment their own.
/obj/alien/egg
desc = "It looks like a weird egg"
name = "egg"
icon_state = "egg"
density = 0
anchored = 0
var/health = 100
/obj/alien/head
name = "severed head"
desc = "a severed head..."
icon_state = "weeds"
density = 0
anchored = 0
/obj/alien/resin
name = "resin"
desc = "Looks like some kind of slimy growth."
icon_state = "resin"
density = 1
opacity = 1
anchored = 1
var/health = 50
var/mob/living/affecting = null
/obj/alien/weeds
name = "weeds"
desc = "Weird purple weeds."
icon_state = "weeds"
anchored = 1
density = 0
var/health = 50
/obj/alien/acid
name = "acid"
desc = "Burbling corrossive stuff. I wouldn't want to touch it."
icon_state = "acid"
density = 0
opacity = 0
anchored = 1
var/obj/target
var/ticks = 0