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Polaris/code/modules/chemical
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Erthilo 08191c824d Merge branch 'DetectiveWork' of https://github.com/SkyMarshal/Baystation12 into SkyMarshal-DetectiveWork
Notes:
Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables.
Map changes. Some improvements/adjustments to code to work with the map changes.

Conflicts:
	baystation12.dme
2012-05-10 16:48:01 +01:00
..
Chemistry-Holder.dm
Adds dismemberment to Tajarans and Monkeys. Added some sanity checks to prevent you from punching you when they are missing hands. Fixed more wound stuff. Some examine fixes. Adds a hasorgans proc which checks if the given argument is a mob with organs. Fixed pathing for guncode.
2012-04-02 19:44:43 -07:00
Chemistry-Machinery.dm
TG: Some fixes for topic calls and inputs.
2012-05-10 03:02:56 +01:00
Chemistry-Readme.dm
Just some general cleanup
2011-07-31 21:31:00 +00:00
Chemistry-Reagents.dm
Merge branch 'DetectiveWork' of https://github.com/SkyMarshal/Baystation12 into SkyMarshal-DetectiveWork
2012-05-10 16:48:01 +01:00
Chemistry-Recipes.dm
TG: -New booze sprites for the drinks that were removed. Re-enabled the recipes for
2012-05-10 02:41:27 +01:00
Chemistry-Tools.dm
TG: -Uncomments the third file required to make the removed drinks work. Ugh.
2012-05-10 02:48:11 +01:00
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