Logo
Explore Help
Sign In
cyberpresidentvanellope/Polaris
1
0
Fork 0
You've already forked Polaris
mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-19 22:02:48 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ae3b76879e103b67d4a3bbf98b6417094c299fb4
Polaris/code/game/objects
History
sieve32@gmail.com ae3b76879e Welp, missed a use() for mineral walls, specifically clown ones. Not much else to say really.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5050 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-13 02:31:56 +00:00
..
effects
Lots of bugs fixed for advance diseases.
2012-11-13 00:28:07 +00:00
items
-Cyborg frames can no longer be turned into reinforced ones if they already have parts on them
2012-11-12 00:08:40 +00:00
structures
Welp, missed a use() for mineral walls, specifically clown ones. Not much else to say really.
2012-11-13 02:31:56 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
items.dm
- Reverted the size reduction from r4996.
2012-11-05 05:59:50 +00:00
objs.dm
-New sprites APC sprites by TankNut!
2012-11-03 14:45:29 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
Powered by Gitea Version: 1.25.2 Page: 705ms Template: 28ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API