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Polaris/code/game/objects/structures/kitchen_spike.dm
Belsima b72cc54580 Meatspike fixes. (#4299)
* Various fixes.

* Appeases the travis god by properly using isMonkey.

* Skips out on helpers entirely.

* Adds a parantheses.

I ruin commit histories just by glancing at them.
2017-11-19 14:42:37 -06:00

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//////Kitchen Spike
/obj/structure/kitchenspike
name = "meat spike"
icon = 'icons/obj/kitchen.dmi'
icon_state = "spike"
desc = "A spike for collecting meat from animals."
density = 1
anchored = 1
var/meat = 0
var/occupied
var/meat_type
var/victim_name = "corpse"
/obj/structure/kitchenspike/attackby(obj/item/weapon/grab/G as obj, mob/user as mob)
if(!istype(G, /obj/item/weapon/grab) || !ismob(G.affecting))
return
if(occupied)
to_chat(user, "<span class = 'danger'>The spike already has something on it, finish collecting its meat first!</span>")
else
if(spike(G.affecting))
visible_message("<span class = 'danger'>[user] has forced [G.affecting] onto the spike, killing \him instantly!</span>")
var/mob/M = G.affecting
M.forceMove(src)
qdel(G)
qdel(M)
else
to_chat(user, "<span class='danger'>They are too big for the spike, try something smaller!</span>")
/obj/structure/kitchenspike/proc/spike(var/mob/living/victim)
if(!istype(victim))
return
if(istype(victim, /mob/living/carbon/human))
var/mob/living/carbon/human/H = victim
if(istype(H.species, /datum/species/monkey))
meat_type = H.species.meat_type
icon_state = "spikebloody"
else
return 0
else if(istype(victim, /mob/living/carbon/alien))
meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
icon_state = "spikebloodygreen"
else
return 0
victim_name = victim.name
occupied = 1
meat = 5
return 1
/obj/structure/kitchenspike/attack_hand(mob/user as mob)
if(..() || !occupied)
return
meat--
new meat_type(get_turf(src))
if(meat > 1)
to_chat(user, "You cut some meat from \the [victim_name]'s body.")
else if(meat == 1)
to_chat(user, "You remove the last piece of meat from \the [victim_name]!")
icon_state = "spike"
occupied = 0