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bccaea11c9d4c05fad28fec963380624b33e0feb
Polaris
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ZAS
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SkyMarshal
bccaea11c9
Some more minor improvements.
2012-08-11 01:05:14 -07:00
..
Airflow.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
Connection.dm
Fix for the runtime Mloc sent me.
2012-08-03 10:40:54 -07:00
Debug.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
FEA_gas_mixture.dm
Experimental change to speed up atmos
2012-07-29 03:29:45 +03:00
FEA_system.dm
additional zas debugging
2012-08-10 11:06:27 +10:00
Fire.dm
Connections no longer are deleted when a door closes, instead persisting until merged or a wall is built there or something. Better runtime detection, and no more searching through world for fires to process.
2012-07-26 15:33:21 -07:00
Functions.dm
Some more minor improvements.
2012-08-11 01:05:14 -07:00
Plasma.dm
Adds further checking and variable presets to ZAS, and made the contamination overlay actually work.
2012-07-24 22:12:25 -07:00
Processing.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
Variable Settings.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
ZAS_Turfs.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
ZAS_Zones.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00