mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-24 09:03:05 +00:00
/obj/effects is now /obj/effect. /obj/station_objects is now /obj/structure. Did a bit of minor blob work. The Bay 12 body bags were replaced with closets because having two sets of code that do almost the same thing is silly. Changed back a few of the last jobproc edits as the remove from list before assign was a check to see if the mob was fucked up and if it was remove it so we did not check it again as it would still be fucked up. The medbay/tox monkeys names are random once more. More random name monkeys will help with changeling and clean up the observe/mob menus. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2324 316c924e-a436-60f5-8080-3fe189b3f50e
291 lines
9.7 KiB
Plaintext
291 lines
9.7 KiB
Plaintext
/obj/item/weapon/storage/backpack
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name = "backpack"
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desc = "You wear this on your back and put items into it."
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icon_state = "backpack"
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w_class = 4.0
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flags = 259.0
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max_w_class = 3
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max_combined_w_class = 20
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/obj/item/weapon/storage/backpack/cultpack
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name = "Trophy Rack"
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desc = "A backpack and trophy rack, useful for both carrying extra gear and proudly declaring your insanity "
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icon_state = "cultpack"
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/*
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/obj/item/weapon/storage/lbe
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name = "Load Bearing Equipment"
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desc = "You wear these on your thighs, they help carry heavy loads."
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icon_state = "backpack" //PLACEHOLDER
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w_class = 2.0
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max_combined_w_class = 17
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*/
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/obj/item/weapon/storage/pill_bottle
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name = "pill bottle"
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desc = "This is told to hold untold horrors of pulls."
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icon_state = "pill_canister"
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icon = 'chemical.dmi'
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item_state = "contsolid"
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w_class = 2.0
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can_hold = list("/obj/item/weapon/reagent_containers/pill")
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/obj/item/weapon/storage/dice
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name = "dice pack"
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desc = "Apparently this has dice in them."
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icon_state = "pill_canister"
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icon = 'chemical.dmi'
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item_state = "contsolid"
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w_class = 2.0
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can_hold = list("/obj/item/weapon/dice")
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/obj/item/weapon/storage/box
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name = "Box"
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icon_state = "box"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/box/engineer
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/obj/item/weapon/storage/box/syndicate
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/obj/item/weapon/storage/pillbottlebox
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name = "pill bottles"
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desc = "A box of pill bottles."
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icon_state = "box"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/blankbox
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name = "blank shells"
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desc = "A box containing...stuff..."
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icon_state = "box"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/backpack/clown
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name = "Giggles Von Honkerton"
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desc = "The backpack made by Honk. Co."
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icon_state = "clownpack"
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/obj/item/weapon/storage/backpack/medic
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name = "medic's backpack"
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desc = "The backpack used to keep with the sterile environment."
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icon_state = "medicalpack"
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/obj/item/weapon/storage/backpack/security
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name = "security backpack"
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desc = "A very robust backpack."
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icon_state = "securitypack"
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/obj/item/weapon/storage/backpack/satchel
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name = "Satchel"
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desc = "A very robust satchel to wear on your back."
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icon_state = "satchel"
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/obj/item/weapon/storage/backpack/bandolier
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name = "Bandolier"
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desc = "A very old bandolier to wear on your back."
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icon_state = "bandolier"
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/obj/item/weapon/storage/backpack/industrial
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name = "industrial backpack"
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desc = "A tough backpack for the daily grind"
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icon_state = "engiepack"
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/obj/item/weapon/storage/briefcase
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name = "briefcase"
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desc = "Used by the lawyer to robust security in the court room."
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icon_state = "briefcase"
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 8.0
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throw_speed = 1
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throw_range = 4
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w_class = 4.0
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max_w_class = 3
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max_combined_w_class = 16
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/obj/item/weapon/storage/disk_kit
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name = "data disks"
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desc = "For disks."
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icon_state = "id"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/disk_kit/disks
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/obj/item/weapon/storage/disk_kit/disks2
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/obj/item/weapon/storage/fcard_kit
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name = "Fingerprint Cards"
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desc = "This contains cards which are used to take fingerprints."
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icon_state = "id"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/firstaid
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name = "First-Aid"
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desc = "In case of a boo-boo."
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icon_state = "firstaid"
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throw_speed = 2
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throw_range = 8
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var/empty = 0
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/obj/item/weapon/storage/firstaid/fire
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name = "Fire First Aid"
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desc = "A kit for when you 'accidently' set toxins on fire and burn yourself."
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icon_state = "ointment"
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item_state = "firstaid-ointment"
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/obj/item/weapon/storage/firstaid/regular
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icon_state = "firstaid"
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/obj/item/weapon/storage/syringes
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name = "Syringes"
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desc = "A box full of syringes."
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desc = "A biohazard alert warning is printed on the box"
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icon_state = "syringe"
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/obj/item/weapon/storage/firstaid/toxin
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name = "Toxin First Aid"
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desc = "Used to treat when you have a high amoutn of toxins in your body."
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icon_state = "antitoxin"
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item_state = "firstaid-toxin"
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/obj/item/weapon/storage/firstaid/o2
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name = "Oxygen Deprivation First Aid"
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desc = "A box full of oxygen goodies."
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icon_state = "o2"
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item_state = "firstaid-o2"
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/obj/item/weapon/storage/flashbang_kit
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name = "Flashbangs (WARNING)"
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desc = "<FONT color=red><B>WARNING: Do not use without reading these preautions!</B></FONT>\n<B>These devices are extremely dangerous and can cause blindness or deafness if used incorrectly.</B>\nThe chemicals contained in these devices have been tuned for maximal effectiveness and due to\nextreme safety precuaiotn shave been incased in a tamper-proof pack. DO NOT ATTEMPT TO OPEN\nFLASH WARNING: Do not use continually. Excercise extreme care when detonating in closed spaces.\n\tMake attemtps not to detonate withing range of 2 meters of the intended target. It is imperative\n\tthat the targets visit a medical professional after usage. Damage to eyes increases extremely per\n\tuse and according to range. Glasses with flash resistant filters DO NOT always work on high powered\n\tflash devices such as this. <B>EXERCISE CAUTION REGARDLESS OF CIRCUMSTANCES</B>\nSOUND WARNING: Do not use continually. Visit a medical professional if hearing is lost.\n\tThere is a slight chance per use of complete deafness. Exercise caution and restraint.\nSTUN WARNING: If the intended or unintended target is too close to detonation the resulting sound\n\tand flash have been known to cause extreme sensory overload resulting in temporary\n\tincapacitation.\n<B>DO NOT USE CONTINUALLY</B>\nOperating Directions:\n\t1. Pull detonnation pin. <B>ONCE THE PIN IS PULLED THE GRENADE CAN NOT BE DISARMED!</B>\n\t2. Throw grenade. <B>NEVER HOLD A LIVE FLASHBANG</B>\n\t3. The grenade will detonste 10 seconds hafter being primed. <B>EXCERCISE CAUTION</B>\n\t-<B>Never prime another grenade until after the first is detonated</B>\nNote: Usage of this pyrotechnic device without authorization is an extreme offense and can\nresult in severe punishment upwards of <B>10 years in prison per use</B>.\n\nDefault 3 second wait till from prime to detonation. This can be switched with a screwdriver\nto 10 seconds.\n\nCopyright of Nanotrasen Industries- Military Armnaments Division\nThis device was created by Nanotrasen Labs a member of the Expert Advisor Corporation"
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icon_state = "flashbang"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/emp_kit
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name = "emp grenades"
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desc = "A box with 5 emp grenades."
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icon_state = "flashbang"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/gl_kit
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name = "Prescription Glasses"
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desc = "This box contains nerd glasses."
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icon_state = "glasses"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/handcuff_kit
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name = "Spare Handcuffs"
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desc = "A box full of handcuffs."
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icon_state = "handcuff"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/id_kit
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name = "Spare IDs"
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desc = "Has so many empty IDs."
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icon_state = "id"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/lglo_kit
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name = "Latex Gloves"
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desc = "Contains white gloves."
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icon_state = "latex"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/injectbox
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name = "DNA-Injectors"
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desc = "This box contains injectors it seems."
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icon_state = "box"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/stma_kit
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name = "Sterile Masks"
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desc = "This box contains masks of sterility."
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icon_state = "latex"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/trackimp_kit
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name = "Tracking Implant Kit"
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desc = "Box full of scum-bag tracking utensils."
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icon_state = "implant"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/chemimp_kit
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name = "Chemical Implant Kit"
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desc = "Box of stuff used to implant chemicals."
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icon_state = "implant"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/toolbox
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name = "toolbox"
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desc = "Danger. Very robust."
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icon = 'storage.dmi'
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icon_state = "red"
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item_state = "toolbox_red"
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 5.0
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throwforce = 10.0
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throw_speed = 1
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throw_range = 7
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w_class = 4.0
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origin_tech = "combat=1"
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/obj/item/weapon/storage/toolbox/emergency
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name = "emergency toolbox"
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icon_state = "red"
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item_state = "toolbox_red"
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/obj/item/weapon/storage/toolbox/mechanical
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name = "mechanical toolbox"
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icon_state = "blue"
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item_state = "toolbox_blue"
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/obj/item/weapon/storage/toolbox/electrical
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name = "electrical toolbox"
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icon_state = "yellow"
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item_state = "toolbox_yellow"
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/obj/item/weapon/storage/toolbox/syndicate
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name = "Suspicious looking toolbox"
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icon_state = "syndicate"
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item_state = "toolbox_syndi"
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origin_tech = "combat=1;syndicate=1"
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force = 7.0
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/obj/item/weapon/storage/bible
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name = "bible"
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desc = "Apply to head repeatedly."
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icon_state ="bible"
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throw_speed = 1
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throw_range = 5
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w_class = 3.0
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flags = FPRINT | TABLEPASS
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var/mob/affecting = null
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var/deity_name = "Christ"
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/obj/item/weapon/storage/bible/booze
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name = "bible"
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desc = "Apply to head repeatedly."
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icon_state ="bible"
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/obj/item/weapon/storage/mousetraps
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name = "Pest-B-Gon Mousetraps"
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desc = "WARNING: Keep out of reach of children."
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icon_state = "mousetraps"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/donkpocket_kit
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name = "Donk-Pockets"
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desc = "Remember to fully heat prior to serving. Product will cool if not eaten within seven minutes."
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icon_state = "donk_kit"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/condimentbottles
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name = "Condiment Bottles"
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desc = "A box of empty condiment bottles."
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icon_state = "box"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/drinkingglasses
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name = "Drinking Glasses"
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desc = "A box of clean drinking glasses"
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icon_state = "box"
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item_state = "syringe_kit" |