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* Planet controller startup delay * Fix the New() on this interfering with my work! * Creates SSplanets subsystem For SPEEDYNESS It probably works. I mean it's hard to sit there for 8 hours and test it. But it seems to work okay. At worst if it doesn't you'll have weather that doesn't make sense. ;v * Recharger refactor * Reworks weather to fit the faster weather ticker * Allows AIs to produce and control maint/construction/mining drones. (#5282) * Allows AIs to control maint/construction drones. * Radio control online. * Things Not Saving * Drone control respects intellicores. * Config control, AI drones are disableable if the AI isn't an antag. * There's a diff so it must have saved. Right? * No un/wrenching of the core. * Complies to Replies. * Folders props, and adds the laser prism, receptor, and sealed doors. (#5337) * Re-bases props, and adds the laser prism. * Ver 1 of Puzzle Lock and Doors * Doors * Fix door hiccup I made, modify Prism * Use SSoverlays please You have invoked my wrath by not doing this properly! * Backports turret faction code * Adds arcing projectiles * Adds aura style modifier code * Bioprinters and Cloners now use Biomass reagent, maps in a Bioprinter (#5355) * Bioprinters and Cloners now use Biomass reagent, maps in a Bioprinter * Changelog * Corrects liver cost oversight * More Phase Guns (#5276) * Adds new Phase weapons * Fixes a thing * Puts phase weapons in cargo * Moves research designs, adds phase weapons * Comments out a duplicate design * Corrects duplicate design ID * Last commit on this PR, I swear