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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2025-12-25 17:42:26 +00:00
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c3d0f7e2dd5a411bea453b54e8c20c8cf564aedc
Polaris/code/game/turfs
History
Anewbe 7130d56b80 Merge pull request #3064 from Woodratt/WR_SC_Changes
WR_SC_Map_Changes
2017-03-08 19:58:46 -06:00
..
flooring
WR_SC_Map_Changes
2017-03-08 17:44:48 -08:00
initialization
Scheduler now uses btime, and other improvements
2016-06-01 17:56:07 +01:00
simulated
Fixes a few things, most notably the human layering number.
2017-02-22 00:36:47 -05:00
snow
Updates our own snow to have fancy footprints + stuff
2016-06-24 14:48:27 +01:00
space
Adds Asteroid Cracks
2016-10-02 06:26:44 -04:00
unsimulated
works on planet stuff
2017-02-06 20:45:21 -05:00
simulated.dm
Buffs Space Vines
2017-02-20 14:22:18 -06:00
turf_changing.dm
Adds Multi-Z Test Map
2017-03-03 09:40:34 -05:00
turf_flick_animations.dm
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
2015-08-16 06:05:21 -07:00
turf.dm
More stuff, finalizes it I hope.
2017-02-20 18:28:31 -05:00
unsimulated.dm
Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes.
2015-08-16 17:51:19 -07:00
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