mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-17 13:42:44 +00:00
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
161 lines
4.4 KiB
Plaintext
161 lines
4.4 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
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var/global/list/rad_collectors = list()
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/obj/machinery/power/rad_collector
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name = "Radiation Collector Array"
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desc = "A device which uses Hawking Radiation and phoron to produce power."
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icon = 'icons/obj/singularity.dmi'
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icon_state = "ca"
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anchored = 0
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density = 1
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req_access = list(access_engine_equip)
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// use_power = 0
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var/obj/item/tank/phoron/P = null
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var/last_power = 0
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var/last_power_new = 0
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var/active = 0
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var/locked = 0
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var/drainratio = 1
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/obj/machinery/power/rad_collector/Initialize()
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. = ..()
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rad_collectors += src
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/obj/machinery/power/rad_collector/Destroy()
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rad_collectors -= src
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return ..()
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/obj/machinery/power/rad_collector/process()
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//so that we don't zero out the meter if the SM is processed first.
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last_power = last_power_new
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last_power_new = 0
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if(P && active)
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var/rads = SSradiation.get_rads_at_turf(get_turf(src))
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if(rads)
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receive_pulse(rads * 5) //Maths is hard
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if(P)
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if(P.air_contents.gas["phoron"] == 0)
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investigate_log("<font color='red'>out of fuel</font>.","singulo")
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eject()
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else
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P.air_contents.adjust_gas("phoron", -0.001*drainratio)
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return
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/obj/machinery/power/rad_collector/attack_hand(mob/user as mob)
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if(anchored)
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if(!src.locked)
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toggle_power()
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user.visible_message("[user.name] turns the [src.name] [active? "on":"off"].", \
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"You turn the [src.name] [active? "on":"off"].")
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investigate_log("turned [active?"<font color='green'>on</font>":"<font color='red'>off</font>"] by [user.key]. [P?"Fuel: [round(P.air_contents.gas["phoron"]/0.29)]%":"<font color='red'>It is empty</font>"].","singulo")
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return
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else
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to_chat(user, "<font color='red'>The controls are locked!</font>")
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return
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/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/tank/phoron))
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if(!src.anchored)
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to_chat(user, "<font color='red'>The [src] needs to be secured to the floor first.</font>")
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return 1
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if(src.P)
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to_chat(user, "<font color='red'>There's already a phoron tank loaded.</font>")
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return 1
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user.drop_item()
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src.P = W
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W.loc = src
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update_icons()
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return 1
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else if(W.is_crowbar())
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if(P && !src.locked)
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eject()
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return 1
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else if(W.is_wrench())
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if(P)
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to_chat(user, "<font color='blue'>Remove the phoron tank first.</font>")
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return 1
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playsound(src, W.usesound, 75, 1)
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src.anchored = !src.anchored
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user.visible_message("[user.name] [anchored? "secures":"unsecures"] the [src.name].", \
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"You [anchored? "secure":"undo"] the external bolts.", \
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"You hear a ratchet.")
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if(anchored)
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connect_to_network()
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else
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disconnect_from_network()
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return 1
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else if(istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))
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if (src.allowed(user))
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if(active)
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src.locked = !src.locked
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to_chat(user, "The controls are now [src.locked ? "locked." : "unlocked."]")
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else
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src.locked = 0 //just in case it somehow gets locked
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to_chat(user, "<font color='red'>The controls can only be locked when the [src] is active.</font>")
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else
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to_chat(user, "<font color='red'>Access denied!</font>")
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return 1
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return ..()
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/obj/machinery/power/rad_collector/examine(mob/user)
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. = ..()
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if(get_dist(user, src) <= 3)
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. += "The meter indicates that it is collecting [last_power] W."
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/obj/machinery/power/rad_collector/ex_act(severity)
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switch(severity)
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if(2, 3)
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eject()
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return ..()
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/obj/machinery/power/rad_collector/proc/eject()
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locked = 0
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var/obj/item/tank/phoron/Z = src.P
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if (!Z)
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return
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Z.loc = get_turf(src)
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Z.layer = initial(Z.layer)
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src.P = null
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if(active)
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toggle_power()
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else
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update_icons()
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/obj/machinery/power/rad_collector/proc/receive_pulse(var/pulse_strength)
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if(P && active)
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var/power_produced = 0
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power_produced = P.air_contents.gas["phoron"]*pulse_strength*20
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add_avail(power_produced)
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last_power_new = power_produced
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return
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return
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/obj/machinery/power/rad_collector/proc/update_icons()
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cut_overlays()
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if(P)
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add_overlay("ptank")
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if(stat & (NOPOWER|BROKEN))
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return
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if(active)
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add_overlay("on")
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/obj/machinery/power/rad_collector/proc/toggle_power()
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active = !active
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if(active)
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icon_state = "ca_on"
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flick("ca_active", src)
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else
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icon_state = "ca"
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flick("ca_deactive", src)
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update_icons()
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return
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