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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-07 07:52:29 +00:00
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ccd7bd6dae1ac64f9c413c190477ffd861316da7
Polaris/code/game/objects
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Asanadas 7479fd272c Added Malsquando's colored suit to the hop's wardrobe locker.
Everything should be working correctly.
2013-06-13 09:41:52 -04:00
..
closets
…
effects
Merge conflict resolution, using BEF.
2013-06-05 14:22:04 +09:30
items
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-06-12 11:41:08 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
…
structures
Added Malsquando's colored suit to the hop's wardrobe locker.
2013-06-13 09:41:52 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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