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cyberpresidentvanellope/Polaris
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Polaris/code/game/objects
History
Chinsky 83d1924b83 Commiting SueTheCake's detective things.
-New set of clothes spawning in the closet.
-Replacement of revolver by semiauto gun, with update to autolathe recipies.
2013-11-27 04:10:06 +04:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
items
Add Cash Bag. Works like Plant Bag but for cash/coins
2013-11-23 17:22:01 -06:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Commiting SueTheCake's detective things.
2013-11-27 04:10:06 +04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Added icon_override var to obj/item. When worn, items with icon_override set will use this DMI instead of the hardcoded clothing DMI to determine on-mob sprite.
2013-11-22 22:51:55 +10:30
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
…
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