Files
Polaris/code/defines/client.dm
Ren Erthilo 39f6da4c59 TG: Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise
them a little. If you have any concerns about how I've done so just give me a
shout and I'll either rework them or revert my changes back. Wormholes
especially seem a bit faster on my laptop. Smoke has temporarily been removed
from the blackhole event until I get time to investigate why the hell
effect_systems are using so much memory ( spark effects were using 40% of my
processor a second ago D: ). To compensate this I made them a new sprite.

Commented out the authentication system. It was the remnants of the old goon
authentication stuff (or maybe even older) and wasn't actually used in our code
at all (at least not in any useful way, it was merely called and short-circuited
to 1, so all those if(authenticated) were totally pointless. This has removed 3
unused variables from every client, a bunch of unused variables from the config
and two empty text files!

Committed (as a config option) a feature requested by Apoc station. It causes a
'reply to' window to popup when an admin PMs a non-admin player. It's meant to
grab their attention so they can't say "I didn't see your PM". It defaults to
off. To turn it on just uncomment the #POPUP_ADMIN_PM line in config/config.txt

Fixed a derp in isday where it was fetching the month instead of the day.

Removed medal references from Gib()

Removed the medal_hub global variables because they aren't used in any way shape
or form.
Revision: r3444
Author: 	 elly1...@rocketmail.com
Date: 	Apr 12, 2012
2012-05-03 02:22:25 +01:00

53 lines
1.8 KiB
Plaintext

/client
//START Admin Things
//This should be changed to a datum
var/obj/admins/holder = null // Stays null if client isn't an admin. Stores properties about the admin, if not null.
var/buildmode = 0
var/stealth = 0
var/fakekey = null
var/seeprayers = 0
//Hosts can change their color
var/ooccolor = "#b82e00"
var/muted = null //Can't talk in OOC, say, whisper, emote... anything except for adminhelp and admin-pm. An admin punishment
var/muted_complete = null //Can't talk in any way shape or form (muted + can't adminhelp or respond to admin pm-s). An admin punishment
var/admin_invis = 0
//END Admin Things
//Key auth things
// authenticate = 0
// var/authenticated = 0
// var/authenticating = 0
var/listen_ooc = 1
var/move_delay = 1
var/moving = null
var/adminobs = null
var/deadchat = 0.0
var/changes = 0
var/canplaysound = 1
var/ambience_playing = null
var/no_ambi = 0
var/area = null
var/played = 0
var/team = null
var/warned = 0
var/be_syndicate = 0 //Moving this into client vars, since I was silly when I made it.
var/STFU_ghosts //80+ people rounds are fun to admin when text flies faster than airport security
var/STFU_radio //80+ people rounds are fun to admin when text flies faster than airport security
var/sound_adminhelp = 0 //If set to 1 this will play a sound when adminhelps are received.
var/midis = 1 //Check if midis should be played for someone
var/bubbles = 1 //Check if bubbles should be displayed for someone
var/be_alien = 0 //Check if that guy wants to be an alien
var/be_pai = 1 //Consider client when searching for players to recruit as a pAI
var/vote = null
var/showvote = null
// comment out the line below when debugging locally to enable the options & messages menu
//control_freak = 1