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- Adds new standardised proc for power usage as Cyborg - Each component now uses different amount of power. Some components use "idle" power (camera), which means constant load. Other components use "active" power, which is single-time burst load.. Example: Actuator. - Power usage is directly proportional to work done. Moving cyborg uses more power than still cyborg. - Information in Status tab changed. Now it only shows percentage of remaining charge, as well as cell rating and cell load (W)