Files
Polaris/code/modules
Varlaisvea e11404d103 Bugfixes (#8967)
* bugfix 1: autolathes can actually be deconstructed and don't cause runtimes (and also don't eat your crowbars)

* bugfix 2 (forensic techs actually get detective ids/pdas)

* bugfix 3 (accessories no longer do a weird double period)

* bugfix 4 (right foot)

* bugfix 5 (singular/plural stacks)

* bugfix 6 (ghosts can hang up on communicators -- still causes runtimes but it did this before and the runtimes are from the observer bug and not the communicator bug so it's fine)

* i lost count but this one gives the hos an egun because the cynosure hos locker doesn't have a gun at all and i'm not fucking around with balancing the fancy custom guns

* fixes infinite cell duplication exploit with autolathes (flashlights/coolers come empty from lathe now)

* changelog

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* commits changes + fixes retro carpet (red) inventory sprites

* return..()'d

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Co-authored-by: Atermonera <atermonera@gmail.com>
2023-03-08 18:18:18 -08:00
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