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Fixed ghosts being able to rotate chairs. Removed the chance for players to hear muffled speech when ghosts talk. Removed the syndicream reagent, and replaced it with doctor's delight in the two snacks it was in. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4876 316c924e-a436-60f5-8080-3fe189b3f50e
45 lines
1.7 KiB
Plaintext
45 lines
1.7 KiB
Plaintext
/mob/dead/observer/say_understands(var/other)
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return 1
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/mob/dead/observer/say(var/message)
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message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
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if (!message)
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return
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log_say("Ghost/[src.key] : [message]")
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if (src.client)
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if(src.client.muted & MUTE_DEADCHAT)
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src << "\red You cannot talk in deadchat (muted)."
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return
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if (src.client.handle_spam_prevention(message,MUTE_DEADCHAT))
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return
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. = src.say_dead(message)
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/*
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for (var/mob/M in hearers(null, null))
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if (!M.stat)
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if(M.job == "Chaplain")
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if (prob (49))
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M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
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if(prob(20))
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playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
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else
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M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
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// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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if(prob(30))
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playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
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else
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if (prob(50))
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return
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else if (prob (95))
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M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
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if(prob(20))
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playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
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else
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M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
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// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
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*/ |