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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-04 22:42:37 +00:00
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e8d6772523ddd190abe4c73837aefc59cd992db2
Polaris/code/game/area
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mwerezak 39feaf0870 Space areas no longer use dynamic lighting
2015-08-23 17:05:56 -04:00
..
ai_monitored.dm
-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.
2012-09-05 05:30:56 +00:00
areas.dm
Makes the new initialization message use the proper method.
2015-08-10 17:46:38 +02:00
asteroid_areas_old.dm
Mapping changes preparation
2015-02-09 18:53:02 +01:00
asteroid_areas.dm
Areas can now set their sound environments. Default is still 2 (room). For now only hallways and asteroid areas have different ones (hallway and stoneroom respectively)
2015-03-23 03:31:22 +03:00
Space Station 13 areas.dm
Space areas no longer use dynamic lighting
2015-08-23 17:05:56 -04:00
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