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* Move gameticker to subsystem folder before editing to track history thru rename. * Refactor the gameticker into SSticker - Instead of independently spawn'd while/sleep loops, it stores its state and lets the MC fire it. - Convert relative path indentation procs to absolute path as per modern style standards. - Break apart the inner loops into separate procs so you can see what is actually going on. - It now shows up in MC tab, along with stats about what phase it is in. * Revamp Start Now admin verb to actually wait until init is done before starting. * Update Lobby stat panel to show voting and server init status. * Fix: Only call autogamemode vote once. * Spawn statistic_cycle off to not sleep SSticker. * Add SStickere changelog * Change to use to_world and add wrapping spans. * Added filtering spans by specific request of Polaris.