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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-08-31 09:08:56 +01:00
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edabf18323a8330888583c0bfb8c6619f14bc332
Polaris/code/game/objects
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Zuhayr edabf18323 Merge pull request #4012 from N3X15/dna2
DNA2 - A recode of DNA
2013-12-05 02:39:55 -08:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
items
Merge pull request #4012 from N3X15/dna2
2013-12-05 02:39:55 -08:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Merge branch 'dev-freeze' into dev
2013-11-30 05:15:22 +04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Added icon_override var to obj/item. When worn, items with icon_override set will use this DMI instead of the hardcoded clothing DMI to determine on-mob sprite.
2013-11-22 22:51:55 +10:30
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
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