Files
Polaris/code/__defines/_compile_options.dm
Cerebulon c463104999 Ports Diagonal Movement (#8199)
* Ports Diagonal Movement

* Requested tweaks

* mathemagical correction

* Update code/modules/keybindings/setup.dm

Co-authored-by: Spookerton <spkrtn@pm.me>

* Update code/_helpers/type2type.dm

Co-authored-by: Spookerton <spkrtn@pm.me>

* Update code/modules/keybindings/setup.dm

Co-authored-by: Spookerton <spkrtn@pm.me>

* fixed merge error

* Fixes falling, speed calculation, and non-hotkey WASD

Co-authored-by: Spookerton <spkrtn@pm.me>
2022-10-07 23:36:14 -08:00

25 lines
1.1 KiB
Plaintext

#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
// 1 will enable set background. 0 will disable set background.
#define PRELOAD_RSC 1 /*set to:
0 to allow using external resources or on-demand behaviour;
1 to use the default behaviour (preload compiled in recourses, not player uploaded ones);
2 for preloading absolutely everything;
*/
// ZAS Compile Options
//#define ZASDBG // Uncomment to turn on super detailed ZAS debugging that probably won't even compile.
#define MULTIZAS // Uncomment to turn on Multi-Z ZAS Support!
// Movement Compile Options
//#define CARDINAL_INPUT_ONLY // Uncomment to disable diagonal player movement (restore previous cardinal-moves-only behavior)
// Comment/Uncomment this to turn off/on shuttle code debugging logs
#define DEBUG_SHUTTLES
// If we are doing the map test build, do not include the main maps, only the submaps.
#if MAP_TEST
#define USING_MAP_DATUM /datum/map
#define MAP_OVERRIDE 1
#endif