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* Find and replace argless atom New() to Initialize(). * Manual replacement of no-arg New() to Initialize(). * Manually replacing remaining New() overrides. * Fixing linter issues with now-removed New() args. * Tidying area init overrides. * Porting Neb's atom subsystem. * Trying to isolate init problems. * Adjusting Init code post-test. * Merging duplicate Initialize() procs. * Merge resolution.
20 lines
548 B
Plaintext
20 lines
548 B
Plaintext
/obj/effect/manifest
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name = "manifest"
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icon = 'icons/mob/screen1.dmi'
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icon_state = "x"
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unacidable = 1//Just to be sure.
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/obj/effect/manifest/Initialize()
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. = ..()
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invisibility = 101
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/obj/effect/manifest/proc/manifest()
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var/dat = "<B>Crew Manifest</B>:<BR>"
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for(var/mob/living/carbon/human/M in mob_list)
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dat += text(" <B>[]</B> - []<BR>", M.name, M.get_assignment())
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var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
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P.info = dat
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P.name = "paper- 'Crew Manifest'"
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//SN src = null
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qdel(src)
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