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Polaris/code/game/objects/items/devices/text_to_speech.dm
Aronai Sieyes 1fd1d84deb Runechat (#8121)
* Message piece combiner returns a list

* Emote formatter returns a list

* Port Runechat

* Various onamonapoea

* Suggested changes, small opts

* Fix chat message on different size mobs

* Couple more runefixes

* Enable encoding chat emphasis in runechat

* Remove extra asterisks from rune audible messages

* Fix runedefines
2021-06-13 22:18:43 -09:00

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/obj/item/device/text_to_speech
name = "TTS device"
desc = "A device that speaks an inputted message. Given to crew which can not speak properly or at all."
icon = 'icons/obj/integrated_electronics/electronic_setups.dmi'
icon_state = "setup_small"
w_class = ITEMSIZE_SMALL
var/named
/obj/item/device/text_to_speech/attack_self(mob/user as mob)
if(user.incapacitated(INCAPACITATION_ALL)) //Are you in a state to actual use the device?
to_chat(user, "You cannot activate the device in your state.")
return
if(!named)
to_chat(user, "You input your name into the device.")
name = "[initial(name)] ([user.real_name])"
desc = "[initial(desc)] This one is assigned to [user.real_name]."
named = 1
/* //Another way of naming the device. Gives more freedom, but could lead to issues.
device_name = copytext(sanitize(input(user, "What would you like to name your device? You must input a name before the device can be used.", "Name your device", "") as null|text),1,MAX_NAME_LEN)
name = "[initial(name)] - [device_name]"
named = 1
*/
var/message = sanitize(input(user,"Choose a message to relay to those around you.") as text|null)
if(message)
audible_message("[bicon(src)] \The [src.name] states, \"[message]\"", runemessage = "synthesized speech")
if(ismob(loc))
loc.audible_message("", runemessage = "\[TTS Voice\] [message]")