mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
bye!
This commit is contained in:
@@ -12,9 +12,9 @@
|
||||
density = FALSE
|
||||
state_open = TRUE
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
|
||||
|
||||
var/efficiency = 1
|
||||
var/min_health = 30
|
||||
var/min_health = -25
|
||||
var/list/available_chems
|
||||
var/controls_inside = FALSE
|
||||
var/list/possible_chems = list(
|
||||
@@ -31,32 +31,13 @@
|
||||
|
||||
/obj/machinery/sleeper/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500, NO_REACT)
|
||||
// if(mapload)
|
||||
// component_parts -= circuit
|
||||
// QDEL_NULL(circuit)
|
||||
occupant_typecache = GLOB.typecache_living
|
||||
update_icon()
|
||||
reset_chem_buttons()
|
||||
RefreshParts()
|
||||
add_inital_chems()
|
||||
new_occupant_dir = dir
|
||||
|
||||
/obj/machinery/sleeper/setDir(newdir)
|
||||
. = ..()
|
||||
new_occupant_dir = dir
|
||||
|
||||
/obj/machinery/sleeper/on_deconstruction()
|
||||
var/obj/item/reagent_containers/sleeper_buffer/buffer = new (loc)
|
||||
buffer.volume = reagents.maximum_volume
|
||||
buffer.reagents.maximum_volume = reagents.maximum_volume
|
||||
reagents.trans_to(buffer.reagents, reagents.total_volume)
|
||||
|
||||
/obj/machinery/sleeper/proc/add_inital_chems()
|
||||
for(var/i in available_chems)
|
||||
var/datum/reagent/R = reagents.has_reagent(i)
|
||||
if(!R)
|
||||
reagents.add_reagent(i, (20))
|
||||
continue
|
||||
if(R.volume < 20)
|
||||
reagents.add_reagent(i, (20 - R.volume))
|
||||
|
||||
/obj/machinery/sleeper/RefreshParts()
|
||||
var/E
|
||||
@@ -73,15 +54,11 @@
|
||||
available_chems |= possible_chems[i]
|
||||
reset_chem_buttons()
|
||||
|
||||
//Total container size 500 - 2000u
|
||||
if(reagents)
|
||||
reagents.maximum_volume = (500*E)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/update_icon_state()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
icon_state += "-open"
|
||||
icon_state = "[initial(icon_state)]-open"
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/machinery/sleeper/container_resist(mob/living/user)
|
||||
visible_message("<span class='notice'>[occupant] emerges from [src]!</span>",
|
||||
@@ -98,10 +75,12 @@
|
||||
|
||||
/obj/machinery/sleeper/open_machine()
|
||||
if(!state_open && !panel_open)
|
||||
// flick("[initial(icon_state)]-anim", src)
|
||||
..()
|
||||
|
||||
/obj/machinery/sleeper/close_machine(mob/user)
|
||||
if((isnull(user) || istype(user)) && state_open && !panel_open)
|
||||
// flick("[initial(icon_state)]-anim", src)
|
||||
..(user)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant && mob_occupant.stat != DEAD)
|
||||
@@ -112,46 +91,23 @@
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(is_operational() && occupant)
|
||||
var/datum/reagent/R = pick(reagents.reagent_list)
|
||||
var/datum/reagent/R = pick(reagents.reagent_list) //cit specific
|
||||
inject_chem(R.type, occupant)
|
||||
open_machine()
|
||||
//Is this too much?
|
||||
//Is this too much? Cit specific
|
||||
if(severity == EMP_HEAVY)
|
||||
var/chem = pick(available_chems)
|
||||
available_chems -= chem
|
||||
available_chems += get_random_reagent_id()
|
||||
reset_chem_buttons()
|
||||
|
||||
/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/reagent_containers/sleeper_buffer))
|
||||
var/obj/item/reagent_containers/sleeper_buffer/SB = I
|
||||
if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] places the [SB] into the [src].")
|
||||
qdel(SB)
|
||||
return
|
||||
else
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [SB].")
|
||||
return
|
||||
if(istype(I, /obj/item/reagent_containers))
|
||||
var/obj/item/reagent_containers/RC = I
|
||||
if(RC.reagents.total_volume == 0)
|
||||
to_chat(user, "<span class='notice'>The [I] is empty!</span>")
|
||||
for(var/datum/reagent/R in RC.reagents.reagent_list)
|
||||
if((obj_flags & EMAGGED) || (allowed(usr)))
|
||||
break
|
||||
if(!istype(R, /datum/reagent/medicine))
|
||||
visible_message("The [src] gives out a hearty boop and rejects the [I]. The Sleeper's screen flashes with a pompous \"Medicines only, please.\"")
|
||||
return
|
||||
RC.reagents.trans_to(reagents, 1000)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [I].")
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
if(user.stat || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
if(!(L.mobility_flags & MOBILITY_STAND))
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/sleeper/screwdriver_act(mob/living/user, obj/item/I)
|
||||
@@ -187,20 +143,6 @@
|
||||
visible_message("<span class='notice'>[usr] pries open [src].</span>", "<span class='notice'>You pry open [src].</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
return
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click [src] to [state_open ? "close" : "open"] it.</span>"
|
||||
|
||||
/obj/machinery/sleeper/ui_state(mob/user)
|
||||
if(controls_inside)
|
||||
return GLOB.notcontained_state
|
||||
@@ -212,6 +154,18 @@
|
||||
ui = new(user, src, "Sleeper", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/sleeper/AltClick(mob/user)
|
||||
if(!user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click [src] to [state_open ? "close" : "open"] it.</span>"
|
||||
|
||||
/obj/machinery/sleeper/process()
|
||||
..()
|
||||
check_nap_violations()
|
||||
@@ -221,22 +175,13 @@
|
||||
|
||||
/obj/machinery/sleeper/ui_data()
|
||||
var/list/data = list()
|
||||
var/chemical_list = list()
|
||||
var/blood_percent = 0
|
||||
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
data["blood_levels"] = blood_percent
|
||||
data["blood_status"] = "Patient either has no blood, or does not require it to function."
|
||||
data["chemical_list"] = chemical_list
|
||||
|
||||
data["chems"] = list()
|
||||
for(var/chem in available_chems)
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
R = GLOB.chemical_reagents_list[chem]
|
||||
data["synthchems"] += list(list("name" = R.name, "id" = R.type, "synth_allowed" = synth_allowed(chem)))
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.type, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.type)))
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.type, "allowed" = chem_allowed(chem)))
|
||||
|
||||
data["occupant"] = list()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
@@ -264,40 +209,10 @@
|
||||
data["occupant"]["fireLoss"] = mob_occupant.getFireLoss()
|
||||
data["occupant"]["cloneLoss"] = mob_occupant.getCloneLoss()
|
||||
data["occupant"]["brainLoss"] = mob_occupant.getOrganLoss(ORGAN_SLOT_BRAIN)
|
||||
|
||||
if(mob_occupant.reagents.reagent_list.len)
|
||||
data["occupant"]["reagents"] = list()
|
||||
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
|
||||
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
|
||||
chemical_list += list(list("name" = R.name, "volume" = R.volume))
|
||||
else
|
||||
chemical_list = "Patient has no reagents."
|
||||
|
||||
data["occupant"]["failing_organs"] = list()
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
if(C)
|
||||
for(var/obj/item/organ/Or in C.getFailingOrgans())
|
||||
if(istype(Or, /obj/item/organ/brain))
|
||||
continue
|
||||
data["occupant"]["failing_organs"] += list(list("name" = Or.name))
|
||||
|
||||
if(istype(C)) //Non-carbons shouldn't be able to enter sleepers, but this is to prevent runtimes if something ever breaks
|
||||
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
|
||||
blood_percent = round((C.blood_volume / BLOOD_VOLUME_NORMAL)*100)
|
||||
var/blood_id = C.get_blood_id()
|
||||
var/blood_warning = ""
|
||||
if(blood_percent < 80)
|
||||
blood_warning = "Patient has low blood levels."
|
||||
if(blood_percent < 60)
|
||||
blood_warning = "Patient has DANGEROUSLY low blood levels."
|
||||
if(blood_id)
|
||||
var/blood_type = C.dna.blood_type
|
||||
if(!(blood_id in GLOB.blood_reagent_types)) // special blood substance
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
|
||||
if(R)
|
||||
blood_type = R.name
|
||||
else
|
||||
blood_type = blood_id
|
||||
data["blood_status"] = "Patient has [blood_type] type blood. [blood_warning]"
|
||||
data["blood_levels"] = blood_percent
|
||||
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
|
||||
return data
|
||||
|
||||
/obj/machinery/sleeper/ui_act(action, params)
|
||||
@@ -314,37 +229,14 @@
|
||||
. = TRUE
|
||||
if("inject")
|
||||
var/chem = text2path(params["chem"])
|
||||
var/amount = text2num(params["volume"])
|
||||
if(!is_operational() || !mob_occupant || isnull(chem))
|
||||
return
|
||||
if(mob_occupant.health < min_health && chem != /datum/reagent/medicine/epinephrine)
|
||||
return
|
||||
if(inject_chem(chem, usr, amount))
|
||||
if(inject_chem(chem, usr))
|
||||
. = TRUE
|
||||
if(scrambled_chems && prob(5))
|
||||
to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
|
||||
if("synth")
|
||||
var/chem = text2path(params["chem"])
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
|
||||
if("purge")
|
||||
var/chem = text2path(params["chem"])
|
||||
if(allowed(usr))
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.remove_reagent(chem, 1000)
|
||||
return
|
||||
if(chem in available_chems)
|
||||
if(!is_operational())
|
||||
return
|
||||
/*var/datum/reagent/R = reagents.has_reagent(chem) //For when purity effects are in
|
||||
if(R.purity < 0.8)*/
|
||||
reagents.remove_reagent(chem, 1000)
|
||||
else
|
||||
visible_message("<span class='warning'>Access Denied.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/emag_act(mob/user)
|
||||
. = ..()
|
||||
@@ -353,10 +245,9 @@
|
||||
to_chat(user, "<span class='warning'>You scramble the sleeper's user interface!</span>")
|
||||
return TRUE
|
||||
|
||||
//trans to
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user, volume = 10)
|
||||
if(chem_allowed(chem))
|
||||
reagents.trans_id_to(occupant, chem, volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
|
||||
if((chem in available_chems) && chem_allowed(chem))
|
||||
occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
if(user)
|
||||
log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
|
||||
return TRUE
|
||||
@@ -369,14 +260,6 @@
|
||||
var/occ_health = mob_occupant.health > min_health || chem == /datum/reagent/medicine/epinephrine
|
||||
return amount && occ_health
|
||||
|
||||
/obj/machinery/sleeper/proc/synth_allowed(chem)
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
if(!R)
|
||||
return TRUE
|
||||
if(R.volume < 50)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/sleeper/proc/reset_chem_buttons()
|
||||
scrambled_chems = FALSE
|
||||
LAZYINITLIST(chem_buttons)
|
||||
@@ -416,23 +299,6 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/sleeper/clockwork
|
||||
name = "soothing sleeper"
|
||||
desc = "A large cryogenics unit built from brass. Its surface is pleasantly cool the touch."
|
||||
icon_state = "sleeper_clockwork"
|
||||
enter_message = "<span class='bold inathneq_small'>You hear the gentle hum and click of machinery, and are lulled into a sense of peace.</span>"
|
||||
possible_chems = list(list(/datum/reagent/medicine/epinephrine, /datum/reagent/medicine/salbutamol, /datum/reagent/medicine/bicaridine,
|
||||
/datum/reagent/medicine/kelotane, /datum/reagent/medicine/oculine, /datum/reagent/medicine/inacusiate, /datum/reagent/medicine/mannitol))
|
||||
|
||||
/obj/machinery/sleeper/clockwork/process()
|
||||
if(occupant && isliving(occupant))
|
||||
var/mob/living/L = occupant
|
||||
if(GLOB.clockwork_vitality) //If there's Vitality, the sleeper has passive healing
|
||||
GLOB.clockwork_vitality = max(0, GLOB.clockwork_vitality - 1)
|
||||
L.adjustBruteLoss(-1)
|
||||
L.adjustFireLoss(-1)
|
||||
L.adjustOxyLoss(-5)
|
||||
|
||||
/obj/machinery/sleeper/old
|
||||
icon_state = "oldpod"
|
||||
|
||||
@@ -443,8 +309,6 @@
|
||||
idle_power_usage = 3000
|
||||
circuit = /obj/item/circuitboard/machine/sleeper/party
|
||||
var/leddit = FALSE //Get it like reddit and lead alright fine
|
||||
ui_x = 310
|
||||
ui_y = 400
|
||||
|
||||
controls_inside = TRUE
|
||||
possible_chems = list(
|
||||
@@ -477,3 +341,23 @@
|
||||
/obj/machinery/sleeper/party/emag_act(mob/user)
|
||||
..()
|
||||
leddit = TRUE
|
||||
|
||||
/obj/machinery/sleeper/clockwork
|
||||
name = "soothing sleeper"
|
||||
desc = "A large cryogenics unit built from brass. Its surface is pleasantly cool the touch."
|
||||
icon_state = "sleeper_clockwork"
|
||||
enter_message = "<span class='bold inathneq_small'>You hear the gentle hum and click of machinery, and are lulled into a sense of peace.</span>"
|
||||
possible_chems = list(
|
||||
list(/datum/reagent/medicine/epinephrine, /datum/reagent/medicine/salbutamol, /datum/reagent/medicine/bicaridine, /datum/reagent/medicine/kelotane, /datum/reagent/medicine/oculine, /datum/reagent/medicine/inacusiate, /datum/reagent/medicine/mannitol)
|
||||
) //everything is available at start
|
||||
fair_market_price = 0 //it's free
|
||||
|
||||
/obj/machinery/sleeper/clockwork/process()
|
||||
..()
|
||||
if(occupant && isliving(occupant))
|
||||
var/mob/living/L = occupant
|
||||
if(GLOB.clockwork_vitality) //If there's Vitality, the sleeper has passive healing
|
||||
GLOB.clockwork_vitality = max(0, GLOB.clockwork_vitality - 1)
|
||||
L.adjustBruteLoss(-1)
|
||||
L.adjustFireLoss(-1)
|
||||
L.adjustOxyLoss(-5)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { useBackend } from '../backend';
|
||||
import { AnimatedNumber, Box, Section, LabeledList, Button, ProgressBar } from '../components';
|
||||
import { Box, Section, LabeledList, Button, ProgressBar } from '../components';
|
||||
import { Fragment } from 'inferno';
|
||||
import { Window } from '../layouts';
|
||||
|
||||
@@ -41,18 +41,6 @@ export const Sleeper = (props, context) => {
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
const preSortSynth = data.synthchems || [];
|
||||
const synthchems = preSortSynth.sort((a, b) => {
|
||||
const descA = a.name.toLowerCase();
|
||||
const descB = b.name.toLowerCase();
|
||||
if (descA < descB) {
|
||||
return -1;
|
||||
}
|
||||
if (descA > descB) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
return (
|
||||
<Window
|
||||
width={310}
|
||||
@@ -93,15 +81,6 @@ export const Sleeper = (props, context) => {
|
||||
color="bad" />
|
||||
</LabeledList.Item>
|
||||
))}
|
||||
<LabeledList.Item
|
||||
label={'Blood'}>
|
||||
<ProgressBar
|
||||
value={data.blood_levels/100}
|
||||
color="bad">
|
||||
<AnimatedNumber value={data.blood_levels} />
|
||||
</ProgressBar>
|
||||
{data.blood_status}
|
||||
</LabeledList.Item>
|
||||
<LabeledList.Item
|
||||
label="Cells"
|
||||
color={occupant.cloneLoss ? 'bad' : 'good'}>
|
||||
@@ -116,18 +95,6 @@ export const Sleeper = (props, context) => {
|
||||
</Fragment>
|
||||
)}
|
||||
</Section>
|
||||
<Section title="Chemical Analysis">
|
||||
<LabeledList.Item label="Chemical Contents">
|
||||
{data.chemical_list.map(specificChem => (
|
||||
<Box
|
||||
key={specificChem.id}
|
||||
color="good" >
|
||||
{specificChem.volume} units of {specificChem.name}
|
||||
</Box>
|
||||
),
|
||||
)}
|
||||
</LabeledList.Item>
|
||||
</Section>
|
||||
<Section
|
||||
title="Medicines"
|
||||
minHeight="205px"
|
||||
@@ -149,33 +116,6 @@ export const Sleeper = (props, context) => {
|
||||
})} />
|
||||
))}
|
||||
</Section>
|
||||
<Section
|
||||
title="Synthesize Chemicals">
|
||||
{synthchems.map(chem => (
|
||||
<Button
|
||||
key={chem.name}
|
||||
content={chem.name}
|
||||
width="140px"
|
||||
onClick={() => act('synth', {
|
||||
chem: chem.id,
|
||||
})}
|
||||
/>
|
||||
))}
|
||||
</Section>
|
||||
<Section
|
||||
title="Purge Chemicals">
|
||||
{chems.map(chem => (
|
||||
<Button
|
||||
key={chem.name}
|
||||
content={chem.name}
|
||||
disabled={!(chem.allowed)}
|
||||
width="140px"
|
||||
onClick={() => act('purge', {
|
||||
chem: chem.id,
|
||||
})}
|
||||
/>
|
||||
))}
|
||||
</Section>
|
||||
</Window.Content>
|
||||
</Window>
|
||||
);
|
||||
|
||||
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user