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Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
* Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' * Ok, signals.
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@@ -50,7 +50,7 @@
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if(M == hal_target)
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to_chat(hal_target, "<span class='userdanger'>[M] is hit by \a [src] in the chest!</span>")
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hal_apply_effect()
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else if(M in hal_target.visible_atoms())
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else if(M in hal_target.fov_view())
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to_chat(hal_target, "<span class='danger'>[M] is hit by \a [src] in the chest!!</span>")
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if(damage_type == BRUTE)
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var/splatter_dir = dir
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