Porting datum components system updates.

This commit is contained in:
Ghommie
2020-03-12 18:22:26 +01:00
parent c6a9423c51
commit 0876a1eef6
31 changed files with 504 additions and 309 deletions

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@@ -0,0 +1,41 @@
/// Return this from `/datum/component/Initialize` or `datum/component/OnTransfer` to have the component be deleted if it's applied to an incorrect type.
/// `parent` must not be modified if this is to be returned.
/// This will be noted in the runtime logs
#define COMPONENT_INCOMPATIBLE 1
/// Returned in PostTransfer to prevent transfer, similar to `COMPONENT_INCOMPATIBLE`
#define COMPONENT_NOTRANSFER 2
/// Return value to cancel attaching
#define ELEMENT_INCOMPATIBLE 1
// /datum/element flags
/// Causes the detach proc to be called when the host object is being deleted
#define ELEMENT_DETACH (1 << 0)
/**
* Only elements created with the same arguments given after `id_arg_index` share an element instance
* The arguments are the same when the text and number values are the same and all other values have the same ref
*/
#define ELEMENT_BESPOKE (1 << 1)
// How multiple components of the exact same type are handled in the same datum
/// old component is deleted (default)
#define COMPONENT_DUPE_HIGHLANDER 0
/// duplicates allowed
#define COMPONENT_DUPE_ALLOWED 1
/// new component is deleted
#define COMPONENT_DUPE_UNIQUE 2
/// old component is given the initialization args of the new
#define COMPONENT_DUPE_UNIQUE_PASSARGS 4
/// each component of the same type is consulted as to whether the duplicate should be allowed
#define COMPONENT_DUPE_SELECTIVE 5
//Redirection component init flags
#define REDIRECT_TRANSFER_WITH_TURF 1
//Arch
#define ARCH_PROB "probability" //Probability for each item
#define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount
//Ouch my toes!
#define CALTROP_BYPASS_SHOES 1
#define CALTROP_IGNORE_WALKERS 2

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@@ -0,0 +1,16 @@
/// Used to trigger signals and call procs registered for that signal
/// The datum hosting the signal is automaticaly added as the first argument
/// Returns a bitfield gathered from all registered procs
/// Arguments given here are packaged in a list and given to _SendSignal
#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.comp_lookup || !target.comp_lookup[sigtype] ? NONE : target._SendSignal(sigtype, list(target, ##arguments)) )
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
/// A wrapper for _AddElement that allows us to pretend we're using normal named arguments
#define AddElement(arguments...) _AddElement(list(##arguments))
/// A wrapper for _RemoveElement that allows us to pretend we're using normal named arguments
#define RemoveElement(arguments...) _RemoveElement(list(##arguments))
/// A wrapper for _AddComponent that allows us to pretend we're using normal named arguments
#define AddComponent(arguments...) _AddComponent(list(##arguments))

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@@ -1,28 +1,3 @@
#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.comp_lookup || !target.comp_lookup[sigtype] ? NONE : target._SendSignal(sigtype, list(target, ##arguments)) )
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
#define COMPONENT_INCOMPATIBLE 1
#define COMPONENT_NOTRANSFER 2
#define ELEMENT_INCOMPATIBLE 1 // Return value to cancel attaching
// /datum/element flags
/// Causes the detach proc to be called when the host object is being deleted
#define ELEMENT_DETACH (1 << 0)
/**
* Only elements created with the same arguments given after `id_arg_index` share an element instance
* The arguments are the same when the text and number values are the same and all other values have the same ref
*/
#define ELEMENT_BESPOKE (1 << 1)
// How multiple components of the exact same type are handled in the same datum
#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default)
#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed
#define COMPONENT_DUPE_UNIQUE 2 //new component is deleted
#define COMPONENT_DUPE_UNIQUE_PASSARGS 4 //old component is given the initialization args of the new
// All signals. Format: // All signals. Format:
// When the signal is called: (signal arguments) // When the signal is called: (signal arguments)
// All signals send the source datum of the signal as the first argument // All signals send the source datum of the signal as the first argument
@@ -359,19 +334,6 @@
#define COMSIG_ACTION_TRIGGER "action_trigger" //from base of datum/action/proc/Trigger(): (datum/action) #define COMSIG_ACTION_TRIGGER "action_trigger" //from base of datum/action/proc/Trigger(): (datum/action)
#define COMPONENT_ACTION_BLOCK_TRIGGER 1 #define COMPONENT_ACTION_BLOCK_TRIGGER 1
/*******Non-Signal Component Related Defines*******/
//Redirection component init flags
#define REDIRECT_TRANSFER_WITH_TURF 1
//Arch
#define ARCH_PROB "probability" //Probability for each item
#define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount
//Ouch my toes!
#define CALTROP_BYPASS_SHOES 1
#define CALTROP_IGNORE_WALKERS 2
//Xenobio hotkeys //Xenobio hotkeys
#define COMSIG_XENO_SLIME_CLICK_CTRL "xeno_slime_click_ctrl" //from slime CtrlClickOn(): (/mob) #define COMSIG_XENO_SLIME_CLICK_CTRL "xeno_slime_click_ctrl" //from slime CtrlClickOn(): (/mob)
#define COMSIG_XENO_SLIME_CLICK_ALT "xeno_slime_click_alt" //from slime AltClickOn(): (/mob) #define COMSIG_XENO_SLIME_CLICK_ALT "xeno_slime_click_alt" //from slime AltClickOn(): (/mob)

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@@ -1,27 +1,53 @@
PROCESSING_SUBSYSTEM_DEF(dcs) PROCESSING_SUBSYSTEM_DEF(dcs)
name = "Datum Component System" name = "Datum Component System"
flags = SS_NO_INIT flags = SS_NO_INIT
var/list/elements_by_type = list() var/list/elements_by_type = list()
/datum/controller/subsystem/processing/dcs/Recover() /datum/controller/subsystem/processing/dcs/Recover()
comp_lookup = SSdcs.comp_lookup comp_lookup = SSdcs.comp_lookup
/datum/controller/subsystem/processing/dcs/proc/GetElement(datum/element/eletype, ...) /datum/controller/subsystem/processing/dcs/proc/GetElement(list/arguments)
var/datum/element/eletype = arguments[1]
var/element_id = eletype var/element_id = eletype
if(!ispath(eletype, /datum/element))
CRASH("Attempted to instantiate [eletype] as a /datum/element")
if(initial(eletype.element_flags) & ELEMENT_BESPOKE) if(initial(eletype.element_flags) & ELEMENT_BESPOKE)
var/list/fullid = list("[eletype]") element_id = GetIdFromArguments(arguments)
for(var/i in initial(eletype.id_arg_index) to length(args))
var/argument = args[i]
if(istext(argument) || isnum(argument))
fullid += "[argument]"
else
fullid += "[REF(argument)]"
element_id = fullid.Join("&")
. = elements_by_type[element_id] . = elements_by_type[element_id]
if(.) if(.)
return return
if(!ispath(eletype, /datum/element)) . = elements_by_type[element_id] = new eletype
CRASH("Attempted to instantiate [eletype] as a /datum/element")
. = elements_by_type[element_id] = new eletype /****
* Generates an id for bespoke elements when given the argument list
* Generating the id here is a bit complex because we need to support named arguments
* Named arguments can appear in any order and we need them to appear after ordered arguments
* We assume that no one will pass in a named argument with a value of null
**/
/datum/controller/subsystem/processing/dcs/proc/GetIdFromArguments(list/arguments)
var/datum/element/eletype = arguments[1]
var/list/fullid = list("[eletype]")
var/list/named_arguments = list()
for(var/i in initial(eletype.id_arg_index) to length(arguments))
var/key = arguments[i]
var/value
if(istext(key))
value = arguments[key]
if(!(istext(key) || isnum(key)))
key = REF(key)
key = "[key]" // Key is stringified so numbers dont break things
if(!isnull(value))
if(!(istext(value) || isnum(value)))
value = REF(value)
named_arguments["[key]"] = value
else
fullid += "[key]"
if(length(named_arguments))
named_arguments = sortList(named_arguments)
fullid += named_arguments
return list2params(fullid)

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@@ -4,132 +4,6 @@
Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a `SendSignal()` call. Now every component that want's to can also know about this happening. Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a `SendSignal()` call. Now every component that want's to can also know about this happening.
### In the code See [this thread](https://tgstation13.org/phpBB/viewtopic.php?f=5&t=22674) for an introduction to the system as a whole.
#### Slippery things ### See/Define signals and their arguments in [__DEFINES\components.dm](..\..\__DEFINES\components.dm)
At the time of this writing, every object that is slippery overrides atom/Crossed does some checks, then slips the mob. Instead of all those Crossed overrides they could add a slippery component to all these objects. And have the checks in one proc that is run by the Crossed event
#### Powercells
A lot of objects have powercells. The `get_cell()` proc was added to give generic access to the cell var if it had one. This is just a specific use case of `GetComponent()`
#### Radios
The radio object as it is should not exist, given that more things use the _concept_ of radios rather than the object itself. The actual function of the radio can exist in a component which all the things that use it (Request consoles, actual radios, the SM shard) can add to themselves.
#### Standos
Stands have a lot of procs which mimic mob procs. Rather than inserting hooks for all these procs in overrides, the same can be accomplished with signals
## API
### Defines
1. `COMPONENT_INCOMPATIBLE` Return this from `/datum/component/Initialize` or `datum/component/OnTransfer` to have the component be deleted if it's applied to an incorrect type. `parent` must not be modified if this is to be returned. This will be noted in the runtime logs
### Vars
1. `/datum/var/list/datum_components` (private)
* Lazy associated list of type -> component/list of components.
1. `/datum/var/list/comp_lookup` (private)
* Lazy associated list of signal -> registree/list of registrees
1. `/datum/var/list/signal_procs` (private)
* Associated lazy list of signals -> `/datum/callback`s that will be run when the parent datum receives that signal
1. `/datum/var/signal_enabled` (protected, boolean)
* If the datum is signal enabled. If not, it will not react to signals
* `FALSE` by default, set to `TRUE` when a signal is registered
1. `/datum/component/var/dupe_mode` (protected, enum)
* How duplicate component types are handled when added to the datum.
* `COMPONENT_DUPE_HIGHLANDER` (default): Old component will be deleted, new component will first have `/datum/component/proc/InheritComponent(datum/component/old, FALSE)` on it
* `COMPONENT_DUPE_ALLOWED`: The components will be treated as separate, `GetComponent()` will return the first added
* `COMPONENT_DUPE_UNIQUE`: New component will be deleted, old component will first have `/datum/component/proc/InheritComponent(datum/component/new, TRUE)` on it
* `COMPONENT_DUPE_UNIQUE_PASSARGS`: New component will never exist and instead its initialization arguments will be passed on to the old component.
1. `/datum/component/var/dupe_type` (protected, type)
* Definition of a duplicate component type
* `null` means exact match on `type` (default)
* Any other type means that and all subtypes
1. `/datum/component/var/datum/parent` (protected, read-only)
* The datum this component belongs to
* Never `null` in child procs
1. `report_signal_origin` (protected, boolean)
* If `TRUE`, will invoke the callback when signalled with the signal type as the first argument.
* `FALSE` by default.
### Procs
1. `/datum/proc/GetComponent(component_type(type)) -> datum/component?` (public, final)
* Returns a reference to a component of component_type if it exists in the datum, null otherwise
1. `/datum/proc/GetComponents(component_type(type)) -> list` (public, final)
* Returns a list of references to all components of component_type that exist in the datum
1. `/datum/proc/GetExactComponent(component_type(type)) -> datum/component?` (public, final)
* Returns a reference to a component whose type MATCHES component_type if that component exists in the datum, null otherwise
1. `GET_COMPONENT(varname, component_type)` OR `GET_COMPONENT_FROM(varname, component_type, src)`
* Shorthand for `var/component_type/varname = src.GetComponent(component_type)`
1. `SEND_SIGNAL(target, sigtype, ...)` (public, final)
* Use to send signals to target datum
* Extra arguments are to be specified in the signal definition
* Returns a bitflag with signal specific information assembled from all activated components
* Arguments are packaged in a list and handed off to _SendSignal()
1. `/datum/proc/AddComponent(component_type(type), ...) -> datum/component` (public, final)
* Creates an instance of `component_type` in the datum and passes `...` to its `Initialize()` call
* Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
* All components a datum owns are deleted with the datum
* Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
* If this tries to add an component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it
* Properly handles duplicate situations based on the `dupe_mode` var
1. `/datum/proc/LoadComponent(component_type(type), ...) -> datum/component` (public, final)
* Equivalent to calling `GetComponent(component_type)` where, if the result would be `null`, returns `AddComponent(component_type, ...)` instead
1. `/datum/proc/ComponentActivated(datum/component/C)` (abstract, async)
* Called on a component's `parent` after a signal received causes it to activate. `src` is the parameter
* Will only be called if a component's callback returns `TRUE`
1. `/datum/proc/TakeComponent(datum/component/C)` (public, final)
* Properly transfers ownership of a component from one datum to another
* Signals `COMSIG_COMPONENT_REMOVING` on the parent
* Called on the datum you want to own the component with another datum's component
1. `/datum/proc/_SendSignal(signal, list/arguments)` (private, final)
* Handles most of the actual signaling procedure
* Will runtime if used on datums with an empty component list
1. `/datum/proc/RegisterSignal(datum/target, signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final)
* If signal is a list it will be as if RegisterSignal was called for each of the entries with the same following arguments
* Makes the datum listen for the specified `signal` on it's `parent` datum.
* When that signal is received `proc_ref` will be called on the component, along with associated arguments
* Example proc ref: `.proc/OnEvent`
* If a previous registration is overwritten by the call, a runtime occurs. Setting `override` to TRUE prevents this
* These callbacks run asyncronously
* Returning `TRUE` from these callbacks will trigger a `TRUE` return from the `SendSignal()` that initiated it
1. `/datum/component/New(datum/parent, ...)` (private, final)
* Runs internal setup for the component
* Extra arguments are passed to `Initialize()`
1. `/datum/component/Initialize(...)` (abstract, no-sleep)
* Called by `New()` with the same argments excluding `parent`
* Component does not exist in `parent`'s `datum_components` list yet, although `parent` is set and may be used
* Signals will not be received while this function is running
* Component may be deleted after this function completes without being attached
* Do not call `qdel(src)` from this function
1. `/datum/component/Destroy(force(bool), silent(bool))` (virtual, no-sleep)
* Sends the `COMSIG_COMPONENT_REMOVING` signal to the parent datum if the `parent` isn't being qdeleted
* Properly removes the component from `parent` and cleans up references
* Setting `force` makes it not check for and remove the component from the parent
* Setting `silent` deletes the component without sending a `COMSIG_COMPONENT_REMOVING` signal
1. `/datum/component/proc/InheritComponent(datum/component/C, i_am_original(boolean))` (abstract, no-sleep)
* Called on a component when a component of the same type was added to the same parent
* See `/datum/component/var/dupe_mode`
* `C`'s type will always be the same of the called component
1. `/datum/component/proc/AfterComponentActivated()` (abstract, async)
* Called on a component that was activated after it's `parent`'s `ComponentActivated()` is called
1. `/datum/component/proc/OnTransfer(datum/new_parent)` (abstract, no-sleep)
* Called before `new_parent` is assigned to `parent` in `TakeComponent()`
* Allows the component to react to ownership transfers
1. `/datum/component/proc/_RemoveFromParent()` (private, final)
* Clears `parent` and removes the component from it's component list
1. `/datum/component/proc/_JoinParent` (private, final)
* Tries to add the component to it's `parent`s `datum_components` list
1. `/datum/component/proc/RegisterWithParent` (abstract, no-sleep)
* Used to register the signals that should be on the `parent` object
* Use this if you plan on the component transfering between parents
1. `/datum/component/proc/UnregisterFromParent` (abstract, no-sleep)
* Counterpart to `RegisterWithParent()`
* Used to unregister the signals that should only be on the `parent` object
### See/Define signals and their arguments in __DEFINES\components.dm

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@@ -1,21 +1,71 @@
/**
* # Component
*
* The component datum
*
* A component should be a single standalone unit
* of functionality, that works by receiving signals from it's parent
* object to provide some single functionality (i.e a slippery component)
* that makes the object it's attached to cause people to slip over.
* Useful when you want shared behaviour independent of type inheritance
*/
/datum/component /datum/component
/// Defines how duplicate existing components are handled when added to a datum
/// See `COMPONENT_DUPE_*` definitions for available options
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
/// The type to check for duplication
/// `null` means exact match on `type` (default)
/// Any other type means that and all subtypes
var/dupe_type var/dupe_type
/// The datum this components belongs to
var/datum/parent var/datum/parent
//only set to true if you are able to properly transfer this component
//At a minimum RegisterWithParent and UnregisterFromParent should be used /// Only set to true if you are able to properly transfer this component
//Make sure you also implement PostTransfer for any post transfer handling /// At a minimum RegisterWithParent and UnregisterFromParent should be used
/// Make sure you also implement PostTransfer for any post transfer handling
var/can_transfer = FALSE var/can_transfer = FALSE
/datum/component/New(datum/P, ...) /**
parent = P * Create a new component.
var/list/arguments = args.Copy(2) * Additional arguments are passed to `Initialize()`
*
* Arguments:
* * datum/P the parent datum this component reacts to signals from
*/
/datum/component/New(list/raw_args)
parent = raw_args[1]
var/list/arguments = raw_args.Copy(2)
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE) if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
qdel(src, TRUE, TRUE) qdel(src, TRUE, TRUE)
CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]") CRASH("Incompatible [type] assigned to a [parent.type]! args: [json_encode(arguments)]")
_JoinParent(P) _JoinParent(parent)
/**
* Called during component creation with the same arguments as in new excluding parent.
* Do not call `qdel(src)` from this function, `return COMPONENT_INCOMPATIBLE` instead
*/
/datum/component/proc/Initialize(...)
return
/**
* Properly removes the component from `parent` and cleans up references
* Setting `force` makes it not check for and remove the component from the parent
* Setting `silent` deletes the component without sending a `COMSIG_COMPONENT_REMOVING` signal
*/
/datum/component/Destroy(force=FALSE, silent=FALSE)
if(!force && parent)
_RemoveFromParent()
if(!silent)
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
parent = null
return ..()
/**
* Internal proc to handle behaviour of components when joining a parent
*/
/datum/component/proc/_JoinParent() /datum/component/proc/_JoinParent()
var/datum/P = parent var/datum/P = parent
//lazy init the parent's dc list //lazy init the parent's dc list
@@ -51,21 +101,9 @@
RegisterWithParent() RegisterWithParent()
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals /**
/datum/component/proc/RegisterWithParent() * Internal proc to handle behaviour when being removed from a parent
SEND_SIGNAL(src, COMSIG_COMPONENT_REGISTER_PARENT) //CITADEL EDIT */
/datum/component/proc/Initialize(...)
return
/datum/component/Destroy(force=FALSE, silent=FALSE)
if(!force && parent)
_RemoveFromParent()
if(!silent)
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
parent = null
return ..()
/datum/component/proc/_RemoveFromParent() /datum/component/proc/_RemoveFromParent()
var/datum/P = parent var/datum/P = parent
var/list/dc = P.datum_components var/list/dc = P.datum_components
@@ -84,9 +122,38 @@
UnregisterFromParent() UnregisterFromParent()
/datum/component/proc/UnregisterFromParent() /**
SEND_SIGNAL(src, COMSIG_COMPONENT_UNREGISTER_PARENT) //CITADEL EDIT * Register the component with the parent object
*
* Use this proc to register with your parent object
* Overridable proc that's called when added to a new parent
*/
/datum/component/proc/RegisterWithParent()
return
/**
* Unregister from our parent object
*
* Use this proc to unregister from your parent object
* Overridable proc that's called when removed from a parent
* *
*/
/datum/component/proc/UnregisterFromParent()
return
/**
* Register to listen for a signal from the passed in target
*
* This sets up a listening relationship such that when the target object emits a signal
* the source datum this proc is called upon, will recieve a callback to the given proctype
* Return values from procs registered must be a bitfield
*
* Arguments:
* * datum/target The target to listen for signals from
* * sig_type_or_types Either a string signal name, or a list of signal names (strings)
* * proctype The proc to call back when the signal is emitted
* * override If a previous registration exists you must explicitly set this
*/
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE) /datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target)) if(QDELETED(src) || QDELETED(target))
return return
@@ -119,6 +186,16 @@
signal_enabled = TRUE signal_enabled = TRUE
/**
* Stop listening to a given signal from target
*
* Breaks the relationship between target and source datum, removing the callback when the signal fires
* Doesn't care if a registration exists or not
*
* Arguments:
* * datum/target Datum to stop listening to signals from
* * sig_typeor_types Signal string key or list of signal keys to stop listening to specifically
*/
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types) /datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
var/list/lookup = target.comp_lookup var/list/lookup = target.comp_lookup
if(!signal_procs || !signal_procs[target] || !lookup) if(!signal_procs || !signal_procs[target] || !lookup)
@@ -126,6 +203,8 @@
if(!islist(sig_type_or_types)) if(!islist(sig_type_or_types))
sig_type_or_types = list(sig_type_or_types) sig_type_or_types = list(sig_type_or_types)
for(var/sig in sig_type_or_types) for(var/sig in sig_type_or_types)
if(!signal_procs[target][sig])
continue
switch(length(lookup[sig])) switch(length(lookup[sig]))
if(2) if(2)
lookup[sig] = (lookup[sig]-src)[1] lookup[sig] = (lookup[sig]-src)[1]
@@ -148,15 +227,47 @@
if(!signal_procs[target].len) if(!signal_procs[target].len)
signal_procs -= target signal_procs -= target
/**
* Called on a component when a component of the same type was added to the same parent
* See `/datum/component/var/dupe_mode`
* `C`'s type will always be the same of the called component
*/
/datum/component/proc/InheritComponent(datum/component/C, i_am_original) /datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return return
/**
* Called on a component when a component of the same type was added to the same parent with COMPONENT_DUPE_SELECTIVE
* See `/datum/component/var/dupe_mode`
* `C`'s type will always be the same of the called component
* return TRUE if you are absorbing the component, otherwise FALSE if you are fine having it exist as a duplicate component
*/
/datum/component/proc/CheckDupeComponent(datum/component/C, ...)
return
/**
* Callback Just before this component is transferred
*
* Use this to do any special cleanup you might need to do before being deregged from an object
*
*/
/datum/component/proc/PreTransfer() /datum/component/proc/PreTransfer()
return return
/**
* Callback Just after a component is transferred
*
* Use this to do any special setup you need to do after being moved to a new object
* Do not call `qdel(src)` from this function, `return COMPONENT_INCOMPATIBLE` instead
*
*/
/datum/component/proc/PostTransfer() /datum/component/proc/PostTransfer()
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
/**
* Internal proc to create a list of our type and all parent types
*/
/datum/component/proc/_GetInverseTypeList(our_type = type) /datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick //we can do this one simple trick
var/current_type = parent_type var/current_type = parent_type
@@ -166,6 +277,11 @@
current_type = type2parent(current_type) current_type = type2parent(current_type)
. += current_type . += current_type
/**
* Internal proc to handle most all of the signaling procedure
* Will runtime if used on datums with an empty component list
* Use the `SEND_SIGNAL` define instead
*/
/datum/proc/_SendSignal(sigtype, list/arguments) /datum/proc/_SendSignal(sigtype, list/arguments)
var/target = comp_lookup[sigtype] var/target = comp_lookup[sigtype]
if(!length(target)) if(!length(target))
@@ -183,9 +299,16 @@
. |= CallAsync(C, proctype, arguments) . |= CallAsync(C, proctype, arguments)
// The type arg is casted so initial works, you shouldn't be passing a real instance into this // The type arg is casted so initial works, you shouldn't be passing a real instance into this
/**
* Return any component assigned to this datum of the given type
* This will throw an error if it's possible to have more than one component of that type on the parent
*
* Arguments:
* * datum/component/c_type The typepath of the component you want to get a reference to
*/
/datum/proc/GetComponent(datum/component/c_type) /datum/proc/GetComponent(datum/component/c_type)
RETURN_TYPE(c_type) RETURN_TYPE(c_type)
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED) if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED || initial(c_type.dupe_mode) == COMPONENT_DUPE_SELECTIVE)
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]") stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components var/list/dc = datum_components
if(!dc) if(!dc)
@@ -194,7 +317,18 @@
if(length(.)) if(length(.))
return .[1] return .[1]
/datum/proc/GetExactComponent(c_type) // The type arg is casted so initial works, you shouldn't be passing a real instance into this
/**
* Return any component assigned to this datum of the exact given type
* This will throw an error if it's possible to have more than one component of that type on the parent
*
* Arguments:
* * datum/component/c_type The typepath of the component you want to get a reference to
*/
/datum/proc/GetExactComponent(datum/component/c_type)
RETURN_TYPE(c_type)
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED || initial(c_type.dupe_mode) == COMPONENT_DUPE_SELECTIVE)
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components var/list/dc = datum_components
if(!dc) if(!dc)
return null return null
@@ -206,6 +340,12 @@
return C return C
return null return null
/**
* Get all components of a given type that are attached to this datum
*
* Arguments:
* * c_type The component type path
*/
/datum/proc/GetComponents(c_type) /datum/proc/GetComponents(c_type)
var/list/dc = datum_components var/list/dc = datum_components
if(!dc) if(!dc)
@@ -214,7 +354,15 @@
if(!length(.)) if(!length(.))
return list(.) return list(.)
/datum/proc/AddComponent(new_type, ...) /**
* Creates an instance of `new_type` in the datum and attaches to it as parent
* Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
* Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
* If this tries to add an component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it
* Properly handles duplicate situations based on the `dupe_mode` var
*/
/datum/proc/_AddComponent(list/raw_args)
var/new_type = raw_args[1]
var/datum/component/nt = new_type var/datum/component/nt = new_type
var/dm = initial(nt.dupe_mode) var/dm = initial(nt.dupe_mode)
var/dt = initial(nt.dupe_type) var/dt = initial(nt.dupe_type)
@@ -229,7 +377,7 @@
new_comp = nt new_comp = nt
nt = new_comp.type nt = new_comp.type
args[1] = src raw_args[1] = src
if(dm != COMPONENT_DUPE_ALLOWED) if(dm != COMPONENT_DUPE_ALLOWED)
if(!dt) if(!dt)
@@ -240,37 +388,62 @@
switch(dm) switch(dm)
if(COMPONENT_DUPE_UNIQUE) if(COMPONENT_DUPE_UNIQUE)
if(!new_comp) if(!new_comp)
new_comp = new nt(arglist(args)) new_comp = new nt(raw_args)
if(!QDELETED(new_comp)) if(!QDELETED(new_comp))
old_comp.InheritComponent(new_comp, TRUE) old_comp.InheritComponent(new_comp, TRUE)
QDEL_NULL(new_comp) QDEL_NULL(new_comp)
if(COMPONENT_DUPE_HIGHLANDER) if(COMPONENT_DUPE_HIGHLANDER)
if(!new_comp) if(!new_comp)
new_comp = new nt(arglist(args)) new_comp = new nt(raw_args)
if(!QDELETED(new_comp)) if(!QDELETED(new_comp))
new_comp.InheritComponent(old_comp, FALSE) new_comp.InheritComponent(old_comp, FALSE)
QDEL_NULL(old_comp) QDEL_NULL(old_comp)
if(COMPONENT_DUPE_UNIQUE_PASSARGS) if(COMPONENT_DUPE_UNIQUE_PASSARGS)
if(!new_comp) if(!new_comp)
var/list/arguments = args.Copy(2) var/list/arguments = raw_args.Copy(2)
old_comp.InheritComponent(null, TRUE, arguments) arguments.Insert(1, null, TRUE)
old_comp.InheritComponent(arglist(arguments))
else else
old_comp.InheritComponent(new_comp, TRUE) old_comp.InheritComponent(new_comp, TRUE)
if(COMPONENT_DUPE_SELECTIVE)
var/list/arguments = raw_args.Copy()
arguments[1] = new_comp
var/make_new_component = TRUE
for(var/i in GetComponents(new_type))
var/datum/component/C = i
if(C.CheckDupeComponent(arglist(arguments)))
make_new_component = FALSE
QDEL_NULL(new_comp)
break
if(!new_comp && make_new_component)
new_comp = new nt(raw_args)
else if(!new_comp) else if(!new_comp)
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal new_comp = new nt(raw_args) // There's a valid dupe mode but there's no old component, act like normal
else if(!new_comp) else if(!new_comp)
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal new_comp = new nt(raw_args) // Dupes are allowed, act like normal
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp) SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
return new_comp return new_comp
return old_comp return old_comp
/**
* Get existing component of type, or create it and return a reference to it
*
* Use this if the item needs to exist at the time of this call, but may not have been created before now
*
* Arguments:
* * component_type The typepath of the component to create or return
* * ... additional arguments to be passed when creating the component if it does not exist
*/
/datum/proc/LoadComponent(component_type, ...) /datum/proc/LoadComponent(component_type, ...)
. = GetComponent(component_type) . = GetComponent(component_type)
if(!.) if(!.)
return AddComponent(arglist(args)) return _AddComponent(args)
/**
* Removes the component from parent, ends up with a null parent
*/
/datum/component/proc/RemoveComponent() /datum/component/proc/RemoveComponent()
if(!parent) if(!parent)
return return
@@ -280,6 +453,14 @@
parent = null parent = null
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src) SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
/**
* Transfer this component to another parent
*
* Component is taken from source datum
*
* Arguments:
* * datum/component/target Target datum to transfer to
*/
/datum/proc/TakeComponent(datum/component/target) /datum/proc/TakeComponent(datum/component/target)
if(!target || target.parent == src) if(!target || target.parent == src)
return return
@@ -296,6 +477,14 @@
if(target == AddComponent(target)) if(target == AddComponent(target))
target._JoinParent() target._JoinParent()
/**
* Transfer all components to target
*
* All components from source datum are taken
*
* Arguments:
* * /datum/target the target to move the components to
*/
/datum/proc/TransferComponents(datum/target) /datum/proc/TransferComponents(datum/target)
var/list/dc = datum_components var/list/dc = datum_components
if(!dc) if(!dc)
@@ -310,5 +499,8 @@
if(C.can_transfer) if(C.can_transfer)
target.TakeComponent(comps) target.TakeComponent(comps)
/**
* Return the object that is the host of any UI's that this component has
*/
/datum/component/ui_host() /datum/component/ui_host()
return parent return parent

View File

@@ -30,26 +30,23 @@
return ..() return ..()
/datum/component/fantasy/RegisterWithParent() /datum/component/fantasy/RegisterWithParent()
. = ..()
var/obj/item/master = parent var/obj/item/master = parent
originalName = master.name originalName = master.name
modify() modify()
/datum/component/fantasy/UnregisterFromParent() /datum/component/fantasy/UnregisterFromParent()
. = ..()
unmodify() unmodify()
/datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments) /datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, quality, list/affixes, canFail, announce)
unmodify() unmodify()
if(newComp) if(newComp)
quality += newComp.quality src.quality += newComp.quality
canFail = newComp.canFail src.canFail = newComp.canFail
announce = newComp.announce src.announce = newComp.announce
else else
arguments.len = 5 // This is done to replicate what happens when an arglist smaller than the necessary arguments is given src.quality += quality
quality += arguments[1] src.canFail = canFail || src.canFail
canFail = arguments[4] || canFail src.announce = announce || src.announce
announce = arguments[5] || announce
modify() modify()
/datum/component/fantasy/proc/randomQuality() /datum/component/fantasy/proc/randomQuality()

View File

@@ -101,11 +101,11 @@
host_mob = null host_mob = null
return ..() return ..()
/datum/component/nanites/InheritComponent(datum/component/nanites/new_nanites, i_am_original, list/arguments) /datum/component/nanites/InheritComponent(datum/component/nanites/new_nanites, i_am_original, amount, cloud)
if(new_nanites) if(new_nanites)
adjust_nanites(null, new_nanites.nanite_volume) adjust_nanites(null, new_nanites.nanite_volume)
else else
adjust_nanites(null, arguments[1]) //just add to the nanite volume adjust_nanites(null, amount) //just add to the nanite volume
/datum/component/nanites/process() /datum/component/nanites/process()
adjust_nanites(null, regen_rate) adjust_nanites(null, regen_rate)

View File

@@ -41,9 +41,9 @@
orbiters = null orbiters = null
return ..() return ..()
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments) /datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
if(arguments) if(!newcomp)
begin_orbit(arglist(arguments)) begin_orbit(arglist(args.Copy(3)))
return return
// The following only happens on component transfers // The following only happens on component transfers
orbiters += newcomp.orbiters orbiters += newcomp.orbiters

View File

@@ -47,7 +47,7 @@
if(strength <= RAD_BACKGROUND_RADIATION) if(strength <= RAD_BACKGROUND_RADIATION)
return PROCESS_KILL return PROCESS_KILL
/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original, list/arguments) /datum/component/radioactive/InheritComponent(datum/component/C, i_am_original, _strength, _source, _half_life, _can_contaminate)
if(!i_am_original) if(!i_am_original)
return return
if(!hl3_release_date) // Permanently radioactive things don't get to grow stronger if(!hl3_release_date) // Permanently radioactive things don't get to grow stronger
@@ -56,7 +56,7 @@
var/datum/component/radioactive/other = C var/datum/component/radioactive/other = C
strength = max(strength, other.strength) strength = max(strength, other.strength)
else else
strength = max(strength, arguments[1]) strength = max(strength, _strength)
/datum/component/radioactive/proc/rad_examine(datum/source, mob/user, list/examine_list) /datum/component/radioactive/proc/rad_examine(datum/source, mob/user, list/examine_list)
var/atom/master = parent var/atom/master = parent

View File

@@ -53,11 +53,21 @@ handles linking back and forth.
/datum/component/remote_materials/proc/_MakeLocal() /datum/component/remote_materials/proc/_MakeLocal()
silo = null silo = null
mat_container = parent.AddComponent(/datum/component/material_container, var/static/list/allowed_mats = list(
list(/datum/material/iron, /datum/material/glass, /datum/material/silver, /datum/material/gold, /datum/material/diamond, /datum/material/plasma, /datum/material/uranium, /datum/material/bananium, /datum/material/titanium, /datum/material/bluespace, /datum/material/plastic), /datum/material/iron,
local_size, /datum/material/glass,
FALSE, /datum/material/silver,
/obj/item/stack) /datum/material/gold,
/datum/material/diamond,
/datum/material/plasma,
/datum/material/uranium,
/datum/material/bananium,
/datum/material/titanium,
/datum/material/bluespace,
/datum/material/plastic,
)
mat_container = parent.AddComponent(/datum/component/material_container, allowed_mats, local_size, allowed_types=/obj/item/stack)
/datum/component/remote_materials/proc/set_local_size(size) /datum/component/remote_materials/proc/set_local_size(size)
local_size = size local_size = size

View File

@@ -15,13 +15,13 @@
src.allow_death = allow_death src.allow_death = allow_death
check_in_bounds() // Just in case something is being created outside of station/centcom check_in_bounds() // Just in case something is being created outside of station/centcom
/datum/component/stationloving/InheritComponent(datum/component/stationloving/newc, original, list/arguments) /datum/component/stationloving/InheritComponent(datum/component/stationloving/newc, original, inform_admins, allow_death)
if (original) if (original)
if (istype(newc)) if (newc)
inform_admins = newc.inform_admins inform_admins = newc.inform_admins
allow_death = newc.allow_death allow_death = newc.allow_death
else if (LAZYLEN(arguments)) else
inform_admins = arguments[1] inform_admins = inform_admins
/datum/component/stationloving/proc/relocate() /datum/component/stationloving/proc/relocate()
var/targetturf = find_safe_turf() var/targetturf = find_safe_turf()

View File

@@ -43,13 +43,13 @@
master.cut_overlay(overlay) master.cut_overlay(overlay)
return ..() return ..()
/datum/component/thermite/InheritComponent(datum/component/thermite/newC, i_am_original, list/arguments) /datum/component/thermite/InheritComponent(datum/component/thermite/newC, i_am_original, _amount)
if(!i_am_original) if(!i_am_original)
return return
if(newC) if(newC)
amount += newC.amount amount += newC.amount
else else
amount += arguments[1] amount += _amount
/datum/component/thermite/proc/thermite_melt(mob/user) /datum/component/thermite/proc/thermite_melt(mob/user)
var/turf/master = parent var/turf/master = parent

View File

@@ -12,9 +12,9 @@
var/permanent = FALSE var/permanent = FALSE
var/last_process = 0 var/last_process = 0
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist) /datum/component/wet_floor/InheritComponent(datum/newcomp, orig, strength, duration_minimum, duration_add, duration_maximum, _permanent)
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
add_wet(arglist(argslist)) add_wet(arglist(args.Copy(3)))
else //We are being passed in a full blown component else //We are being passed in a full blown component
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us. if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.

View File

@@ -1,12 +1,42 @@
/**
* The absolute base class for everything
*
* A datum instantiated has no physical world prescence, use an atom if you want something
* that actually lives in the world
*
* Be very mindful about adding variables to this class, they are inherited by every single
* thing in the entire game, and so you can easily cause memory usage to rise a lot with careless
* use of variables at this level
*/
/datum /datum
/**
* Tick count time when this object was destroyed.
*
* If this is non zero then the object has been garbage collected and is awaiting either
* a hard del by the GC subsystme, or to be autocollected (if it has no references)
*/
var/gc_destroyed //Time when this object was destroyed. var/gc_destroyed //Time when this object was destroyed.
var/list/active_timers //for SStimer
var/list/datum_components //for /datum/components /// Active timers with this datum as the target
var/list/active_timers
/// Status traits attached to this datum
var/list/status_traits var/list/status_traits
/// Components attached to this datum
/// Lazy associated list in the structure of `type:component/list of components`
var/list/datum_components
/// Any datum registered to receive signals from this datum is in this list
/// Lazy associated list in the structure of `signal:registree/list of registrees`
var/list/comp_lookup //it used to be for looking up components which had registered a signal but now anything can register var/list/comp_lookup //it used to be for looking up components which had registered a signal but now anything can register
/// Lazy associated list in the structure of `signals:proctype` that are run when the datum receives that signal
var/list/list/datum/callback/signal_procs var/list/list/datum/callback/signal_procs
/// Is this datum capable of sending signals?
/// Set to true when a signal has been registered
var/signal_enabled = FALSE var/signal_enabled = FALSE
/// Datum level flags
var/datum_flags = NONE var/datum_flags = NONE
/// A weak reference to another datum
var/datum/weakref/weak_reference var/datum/weakref/weak_reference
#ifdef TESTING #ifdef TESTING
@@ -18,9 +48,22 @@
var/list/cached_vars var/list/cached_vars
#endif #endif
// Default implementation of clean-up code. /**
// This should be overridden to remove all references pointing to the object being destroyed. * Default implementation of clean-up code.
// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE. *
* This should be overridden to remove all references pointing to the object being destroyed, if
* you do override it, make sure to call the parent and return it's return value by default
*
* Return an appropriate QDEL_HINT to modify handling of your deletion;
* in most cases this is QDEL_HINT_QUEUE.
*
* The base case is responsible for doing the following
* * Erasing timers pointing to this datum
* * Erasing compenents on this datum
* * Notifying datums listening to signals from this datum that we are going away
*
* Returns QDEL_HINT_QUEUE
*/
/datum/proc/Destroy(force=FALSE, ...) /datum/proc/Destroy(force=FALSE, ...)
tag = null tag = null
datum_flags &= ~DF_USE_TAG //In case something tries to REF us datum_flags &= ~DF_USE_TAG //In case something tries to REF us

View File

@@ -1,4 +1,11 @@
/**
* A holder for simple behaviour that can be attached to many different types
*
* Only one element of each type is instanced during game init.
* Otherwise acts basically like a lightweight component.
*/
/datum/element /datum/element
/// Option flags for element behaviour
var/element_flags = NONE var/element_flags = NONE
/** /**
* The index of the first attach argument to consider for duplicate elements * The index of the first attach argument to consider for duplicate elements
@@ -7,13 +14,17 @@
*/ */
var/id_arg_index = INFINITY var/id_arg_index = INFINITY
/// Activates the functionality defined by the element on the given target datum
/datum/element/proc/Attach(datum/target) /datum/element/proc/Attach(datum/target)
SHOULD_CALL_PARENT(1)
if(type == /datum/element) if(type == /datum/element)
return ELEMENT_INCOMPATIBLE return ELEMENT_INCOMPATIBLE
if(element_flags & ELEMENT_DETACH) if(element_flags & ELEMENT_DETACH)
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach, override = TRUE) RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach, override = TRUE)
/// Deactivates the functionality defines by the element on the given datum
/datum/element/proc/Detach(datum/source, force) /datum/element/proc/Detach(datum/source, force)
SHOULD_CALL_PARENT(1)
UnregisterSignal(source, COMSIG_PARENT_QDELETING) UnregisterSignal(source, COMSIG_PARENT_QDELETING)
/datum/element/Destroy(force) /datum/element/Destroy(force)
@@ -24,16 +35,17 @@
//DATUM PROCS //DATUM PROCS
/datum/proc/AddElement(eletype, ...) /// Finds the singleton for the element type given and attaches it to src
var/datum/element/ele = SSdcs.GetElement(arglist(args)) /datum/proc/_AddElement(list/arguments)
args[1] = src var/datum/element/ele = SSdcs.GetElement(arguments)
if(ele.Attach(arglist(args)) == ELEMENT_INCOMPATIBLE) arguments[1] = src
CRASH("Incompatible [eletype] assigned to a [type]! args: [json_encode(args)]") if(ele.Attach(arglist(arguments)) == ELEMENT_INCOMPATIBLE)
CRASH("Incompatible [arguments[1]] assigned to a [type]! args: [json_encode(args)]")
/** /**
* Finds the singleton for the element type given and detaches it from src * Finds the singleton for the element type given and detaches it from src
* You only need additional arguments beyond the type if you're using ELEMENT_BESPOKE * You only need additional arguments beyond the type if you're using ELEMENT_BESPOKE
*/ */
/datum/proc/RemoveElement(eletype, ...) /datum/proc/_RemoveElement(list/arguments)
var/datum/element/ele = SSdcs.GetElement(arglist(args)) var/datum/element/ele = SSdcs.GetElement(arguments)
ele.Detach(src) ele.Detach(src)

View File

@@ -8,18 +8,18 @@
var/inv_slots var/inv_slots
var/proctype //if present, will be invoked on headwear generation. var/proctype //if present, will be invoked on headwear generation.
/datum/element/mob_holder/Attach(datum/target, _worn_state, _alt_worn, _right_hand, _left_hand, _inv_slots = NONE, _proctype) /datum/element/mob_holder/Attach(datum/target, worn_state, alt_worn, right_hand, left_hand, inv_slots = NONE, proctype)
. = ..() . = ..()
if(!isliving(target)) if(!isliving(target))
return ELEMENT_INCOMPATIBLE return ELEMENT_INCOMPATIBLE
worn_state = _worn_state src.worn_state = worn_state
alt_worn = _alt_worn src.alt_worn = alt_worn
right_hand = _right_hand src.right_hand = right_hand
left_hand = _left_hand src.left_hand = left_hand
inv_slots = _inv_slots src.inv_slots = inv_slots
proctype = _proctype src.proctype = proctype
RegisterSignal(target, COMSIG_CLICK_ALT, .proc/mob_try_pickup) RegisterSignal(target, COMSIG_CLICK_ALT, .proc/mob_try_pickup)
RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine) RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine)

View File

@@ -93,12 +93,12 @@ Unless you know what you're doing, only use the first three numbers. They're in
/datum/material/plasma/on_applied(atom/source, amount, material_flags) /datum/material/plasma/on_applied(atom/source, amount, material_flags)
. = ..() . = ..()
if(ismovableatom(source)) if(ismovableatom(source))
source.AddElement(/datum/element/firestacker) source.AddElement(/datum/element/firestacker, amount=1)
source.AddComponent(/datum/component/explodable, 0, 0, amount / 2500, amount / 1250) source.AddComponent(/datum/component/explodable, 0, 0, amount / 2500, amount / 1250)
/datum/material/plasma/on_removed(atom/source, material_flags) /datum/material/plasma/on_removed(atom/source, material_flags)
. = ..() . = ..()
source.RemoveElement(/datum/element/firestacker) source.RemoveElement(/datum/element/firestacker, amount=1)
qdel(source.GetComponent(/datum/component/explodable)) qdel(source.GetComponent(/datum/component/explodable))
///Can cause bluespace effects on use. (Teleportation) (Not yet implemented) ///Can cause bluespace effects on use. (Teleportation) (Not yet implemented)

View File

@@ -47,8 +47,8 @@
) )
/obj/machinery/autolathe/Initialize() /obj/machinery/autolathe/Initialize()
AddComponent(/datum/component/material_container, var/static/list/allowed_types = list(
list(/datum/material/iron, /datum/material/iron,
/datum/material/glass, /datum/material/glass,
/datum/material/gold, /datum/material/gold,
/datum/material/silver, /datum/material/silver,
@@ -62,10 +62,9 @@
/datum/material/plastic, /datum/material/plastic,
/datum/material/adamantine, /datum/material/adamantine,
/datum/material/mythril /datum/material/mythril
), )
0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert)) AddComponent(/datum/component/material_container, allowed_types, _show_on_examine=TRUE, _after_insert=CALLBACK(src, .proc/AfterMaterialInsert))
. = ..() . = ..()
wires = new /datum/wires/autolathe(src) wires = new /datum/wires/autolathe(src)
stored_research = new /datum/techweb/specialized/autounlocking/autolathe stored_research = new /datum/techweb/specialized/autounlocking/autolathe
matching_designs = list() matching_designs = list()

View File

@@ -46,7 +46,12 @@
) )
/obj/machinery/autoylathe/Initialize() /obj/machinery/autoylathe/Initialize()
AddComponent(/datum/component/material_container, list(/datum/material/iron, /datum/material/glass, /datum/material/plastic), 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert)) var/static/list/allowed_materials = list(
/datum/material/iron,
/datum/material/glass,
/datum/material/plastic
)
AddComponent(/datum/component/material_container, allowed_materials, 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))
. = ..() . = ..()
wires = new /datum/wires/autoylathe(src) wires = new /datum/wires/autoylathe(src)

View File

@@ -35,9 +35,19 @@
) )
/obj/machinery/mecha_part_fabricator/Initialize() /obj/machinery/mecha_part_fabricator/Initialize()
var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, var/static/list/allowed_types = list(
list(/datum/material/iron, /datum/material/glass, /datum/material/silver, /datum/material/gold, /datum/material/diamond, /datum/material/plasma, /datum/material/uranium, /datum/material/bananium, /datum/material/titanium, /datum/material/bluespace), 0, /datum/material/iron,
TRUE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert)) /datum/material/glass,
/datum/material/silver,
/datum/material/gold,
/datum/material/diamond,
/datum/material/plasma,
/datum/material/uranium,
/datum/material/bananium,
/datum/material/titanium,
/datum/material/bluespace
)
var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, allowed_types, 0, TRUE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE materials.precise_insertion = TRUE
stored_research = new stored_research = new
return ..() return ..()

View File

@@ -315,13 +315,8 @@
/obj/structure/windoor_assembly/ComponentInitialize() /obj/structure/windoor_assembly/ComponentInitialize()
. = ..() . = ..()
AddComponent( var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS
/datum/component/simple_rotation, AddComponent(/datum/component/simple_rotation, rotation_flags, can_be_rotated=CALLBACK(src, .proc/can_be_rotated), after_rotation=CALLBACK(src,.proc/after_rotation))
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS,
null,
CALLBACK(src, .proc/can_be_rotated),
CALLBACK(src,.proc/after_rotation)
)
/obj/structure/windoor_assembly/proc/can_be_rotated(mob/user,rotation_type) /obj/structure/windoor_assembly/proc/can_be_rotated(mob/user,rotation_type)
if(anchored) if(anchored)

View File

@@ -20,13 +20,8 @@
/obj/item/assembly/infra/ComponentInitialize() /obj/item/assembly/infra/ComponentInitialize()
. = ..() . = ..()
AddComponent( var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS
/datum/component/simple_rotation, AddComponent(/datum/component/simple_rotation, rotation_flags, after_rotation=CALLBACK(src,.proc/after_rotation))
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
null,
null,
CALLBACK(src,.proc/after_rotation)
)
/obj/item/assembly/infra/proc/after_rotation() /obj/item/assembly/infra/proc/after_rotation()
refreshBeam() refreshBeam()

View File

@@ -402,11 +402,22 @@
power_draw_per_use = 40 power_draw_per_use = 40
ext_cooldown = 1 ext_cooldown = 1
cooldown_per_use = 10 cooldown_per_use = 10
var/list/mtypes = list(/datum/material/iron, /datum/material/glass, /datum/material/silver, /datum/material/gold, /datum/material/diamond, /datum/material/uranium, /datum/material/plasma, /datum/material/bluespace, /datum/material/bananium, /datum/material/titanium, /datum/material/plastic) var/static/list/mtypes = list(
/datum/material/iron,
/datum/material/glass,
/datum/material/silver,
/datum/material/gold,
/datum/material/diamond,
/datum/material/uranium,
/datum/material/plasma,
/datum/material/bluespace,
/datum/material/bananium,
/datum/material/titanium,
/datum/material/plastic
)
/obj/item/integrated_circuit/manipulation/matman/Initialize() /obj/item/integrated_circuit/manipulation/matman/ComponentInitialize()
var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, mtypes, 100000, FALSE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
mtypes, 100000, FALSE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE materials.precise_insertion = TRUE
.=..() .=..()

View File

@@ -97,7 +97,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
if(target_type && !istype(A,target_type)) if(target_type && !istype(A,target_type))
continue continue
var/cargs = build_args() var/cargs = build_args()
A.AddComponent(arglist(cargs)) A._AddComponent(cargs)
qdel(src) qdel(src)
return return

View File

@@ -15,14 +15,20 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
/obj/machinery/ore_silo/Initialize(mapload) /obj/machinery/ore_silo/Initialize(mapload)
. = ..() . = ..()
AddComponent(/datum/component/material_container, var/static/list/materials_list = list(
list(/datum/material/iron, /datum/material/glass, /datum/material/silver, /datum/material/gold, /datum/material/diamond, /datum/material/plasma, /datum/material/uranium, /datum/material/bananium, /datum/material/titanium, /datum/material/bluespace, /datum/material/plastic), /datum/material/iron,
INFINITY, /datum/material/glass,
FALSE, /datum/material/silver,
/obj/item/stack, /datum/material/gold,
null, /datum/material/diamond,
null, /datum/material/plasma,
TRUE) /datum/material/uranium,
/datum/material/bananium,
/datum/material/titanium,
/datum/material/bluespace,
/datum/material/plastic,
)
AddComponent(/datum/component/material_container, materials_list, INFINITY, allowed_types=/obj/item/stack, _disable_attackby=TRUE)
if (!GLOB.ore_silo_default && mapload && is_station_level(z)) if (!GLOB.ore_silo_default && mapload && is_station_level(z))
GLOB.ore_silo_default = src GLOB.ore_silo_default = src

View File

@@ -43,7 +43,7 @@
/mob/living/carbon/monkey/ComponentInitialize() /mob/living/carbon/monkey/ComponentInitialize()
. = ..() . = ..()
AddElement(/datum/element/mob_holder, "monkey", null, null, null, ITEM_SLOT_HEAD) AddElement(/datum/element/mob_holder, worn_state = "monkey", inv_slots = ITEM_SLOT_HEAD)
/mob/living/carbon/monkey/Destroy() /mob/living/carbon/monkey/Destroy()

View File

@@ -97,8 +97,7 @@
resist_a_rest(FALSE, TRUE) resist_a_rest(FALSE, TRUE)
update_icon() update_icon()
if(possible_chassis[old_chassis]) if(possible_chassis[old_chassis])
var/datum/element/mob_holder/M = SSdcs.GetElement(/datum/element/mob_holder, old_chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', ITEM_SLOT_HEAD) RemoveElement(/datum/element/mob_holder, old_chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', ITEM_SLOT_HEAD)
M.Detach(src)
if(possible_chassis[chassis]) if(possible_chassis[chassis])
AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', ITEM_SLOT_HEAD) AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', ITEM_SLOT_HEAD)
to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>") to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>")

View File

@@ -26,7 +26,7 @@
/mob/living/simple_animal/hostile/lizard/ComponentInitialize() /mob/living/simple_animal/hostile/lizard/ComponentInitialize()
. = ..() . = ..()
AddElement(/datum/element/mob_holder, "lizard", null, null, null, ITEM_SLOT_HEAD) //you can hold lizards now. AddElement(/datum/element/mob_holder, worn_state = "lizard", inv_slots = ITEM_SLOT_HEAD) //you can hold lizards now.
/mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target? /mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target?
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it

View File

@@ -48,7 +48,7 @@
return return
var/datum/nanite_cloud_backup/backup = new(src) var/datum/nanite_cloud_backup/backup = new(src)
var/datum/component/nanites/cloud_copy = new(backup) var/datum/component/nanites/cloud_copy = backup.AddComponent(/datum/component/nanites)
backup.cloud_id = cloud_id backup.cloud_id = cloud_id
backup.nanites = cloud_copy backup.nanites = cloud_copy
investigate_log("[key_name(user)] created a new nanite cloud backup with id #[cloud_id]", INVESTIGATE_NANITES) investigate_log("[key_name(user)] created a new nanite cloud backup with id #[cloud_id]", INVESTIGATE_NANITES)
@@ -213,7 +213,7 @@
var/datum/component/nanites/nanites = backup.nanites var/datum/component/nanites/nanites = backup.nanites
var/datum/nanite_program/P = nanites.programs[text2num(params["program_id"])] var/datum/nanite_program/P = nanites.programs[text2num(params["program_id"])]
var/datum/nanite_rule/rule = rule_template.make_rule(P) var/datum/nanite_rule/rule = rule_template.make_rule(P)
investigate_log("[key_name(usr)] added rule [rule.display()] to program [P.name] in cloud #[current_view]", INVESTIGATE_NANITES) investigate_log("[key_name(usr)] added rule [rule.display()] to program [P.name] in cloud #[current_view]", INVESTIGATE_NANITES)
. = TRUE . = TRUE
if("remove_rule") if("remove_rule")
@@ -224,7 +224,7 @@
var/datum/nanite_program/P = nanites.programs[text2num(params["program_id"])] var/datum/nanite_program/P = nanites.programs[text2num(params["program_id"])]
var/datum/nanite_rule/rule = P.rules[text2num(params["rule_id"])] var/datum/nanite_rule/rule = P.rules[text2num(params["rule_id"])]
rule.remove() rule.remove()
investigate_log("[key_name(usr)] removed rule [rule.display()] from program [P.name] in cloud #[current_view]", INVESTIGATE_NANITES) investigate_log("[key_name(usr)] removed rule [rule.display()] from program [P.name] in cloud #[current_view]", INVESTIGATE_NANITES)
. = TRUE . = TRUE

View File

@@ -36,7 +36,6 @@
#include "code\__DEFINES\clockcult.dm" #include "code\__DEFINES\clockcult.dm"
#include "code\__DEFINES\colors.dm" #include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm" #include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\components.dm"
#include "code\__DEFINES\configuration.dm" #include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\construction.dm" #include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\contracts.dm" #include "code\__DEFINES\contracts.dm"
@@ -118,6 +117,9 @@
#include "code\__DEFINES\vv.dm" #include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wall_dents.dm" #include "code\__DEFINES\wall_dents.dm"
#include "code\__DEFINES\wires.dm" #include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__HELPERS\_cit_helpers.dm" #include "code\__HELPERS\_cit_helpers.dm"
#include "code\__HELPERS\_lists.dm" #include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_logging.dm" #include "code\__HELPERS\_logging.dm"