mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-29 03:01:52 +00:00
Fixes the baseturf bad arg runtime and fixes the jumpToNullSpace proc
This commit is contained in:
@@ -89,13 +89,12 @@
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return
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//returns a new list with only atoms that are in typecache L
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/proc/typecache_filter_list(list/atoms, list/typecache, reversed=FALSE)
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//if reversed, return a new list with only atoms that aren't in typecache L
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/proc/typecache_filter_list(list/atoms, list/typecache, reversed)
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. = list()
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for (var/thing in atoms)
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var/atom/A = thing
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if (typecache[A.type] && !reversed)
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. += A
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else if(reversed)
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if(typecache[A.type] != reversed) //This assumes typecache[A.type] is either null or TRUE. God help you if it's FALSE
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. += A
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//Like typesof() or subtypesof(), but returns a typecache instead of a list
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@@ -248,7 +248,7 @@
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if(istype(tunnel))
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// Small chance to have forks in our tunnel; otherwise dig our tunnel.
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if(i > 3 && prob(20))
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var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type,FALSE,TRUE)
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var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type,FALSE,FALSE,TRUE)
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C.going_backwards = FALSE
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C.produce_tunnel_from_data(rand(10, 15), dir)
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else
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@@ -274,7 +274,7 @@
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SpawnFlora(T)
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SpawnMonster(T)
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T.ChangeTurf(turf_type,FALSE,TRUE)
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T.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
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/turf/open/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
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if(prob(30))
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@@ -82,7 +82,7 @@
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SSblackbox.add_details("ore_mined",mineralType)
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for(var/obj/effect/temp_visual/mining_overlay/M in src)
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qdel(M)
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ChangeTurf(turf_type, defer_change)
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ChangeTurf(turf_type, FALSE, defer_change)
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addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
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playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction
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@@ -156,7 +156,7 @@
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..()
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if (prob(mineralChance))
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var/path = pickweight(mineralSpawnChanceList)
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var/turf/T = ChangeTurf(path,FALSE,TRUE)
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var/turf/T = ChangeTurf(path,FALSE,FALSE,TRUE)
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if(T && ismineralturf(T))
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var/turf/closed/mineral/M = T
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@@ -469,7 +469,7 @@
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G.quality = 2
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G.icon_state = "Gibtonite ore 2"
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ChangeTurf(turf_type, defer_change)
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ChangeTurf(turf_type, FALSE, defer_change)
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addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
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@@ -20,7 +20,7 @@
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continue
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W.connected = 1
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var/turf/cur_turf = get_turf(W)
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cur_turf.ChangeTurf(turf_type,FALSE,TRUE)
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cur_turf.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
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var/turf/target_turf = get_turf(pick(river_nodes - W))
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if(!target_turf)
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break
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@@ -49,7 +49,7 @@
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cur_turf = get_step(cur_turf, cur_dir)
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continue
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else
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var/turf/river_turf = cur_turf.ChangeTurf(turf_type,FALSE,TRUE)
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var/turf/river_turf = cur_turf.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
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river_turf.Spread(25, 11, whitelist_area)
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for(var/WP in river_nodes)
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@@ -85,16 +85,16 @@
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for(var/F in cardinal_turfs) //cardinal turfs are always changed but don't always spread
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var/turf/T = F
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if(!istype(T, logged_turf_type) && T.ChangeTurf(type,FALSE,TRUE) && prob(probability))
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if(!istype(T, logged_turf_type) && T.ChangeTurf(type,FALSE,FALSE,TRUE) && prob(probability))
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T.Spread(probability - prob_loss, prob_loss, whitelisted_area)
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for(var/F in diagonal_turfs) //diagonal turfs only sometimes change, but will always spread if changed
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var/turf/T = F
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if(!istype(T, logged_turf_type) && prob(probability) && T.ChangeTurf(type,FALSE,TRUE))
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if(!istype(T, logged_turf_type) && prob(probability) && T.ChangeTurf(type,FALSE,FALSE,TRUE))
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T.Spread(probability - prob_loss, prob_loss, whitelisted_area)
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else if(ismineralturf(T))
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var/turf/closed/mineral/M = T
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M.ChangeTurf(M.turf_type,FALSE,TRUE)
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M.ChangeTurf(M.turf_type,FALSE,FALSE,TRUE)
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#undef RANDOM_UPPER_X
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@@ -197,11 +197,11 @@
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qdel(L)
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//wrapper for ChangeTurf()s that you want to prevent/affect without overriding ChangeTurf() itself
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/turf/proc/TerraformTurf(path, defer_change = FALSE, ignore_air = FALSE, new_baseturf)
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return ChangeTurf(path, defer_change, ignore_air, new_baseturf)
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/turf/proc/TerraformTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE)
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return ChangeTurf(path, new_baseturf, defer_change, ignore_air)
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//Creates a new turf
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/turf/proc/ChangeTurf(path, defer_change = FALSE, ignore_air = FALSE, new_baseturf)
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/turf/proc/ChangeTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE)
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if(!path)
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return
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if(!GLOB.use_preloader && path == type) // Don't no-op if the map loader requires it to be reconstructed
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@@ -409,18 +409,18 @@
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/turf/proc/empty(turf_type=/turf/open/space, baseturf_type)
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// Remove all atoms except observers, landmarks, docking ports
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var/turf/T0 = src
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var/static/list/ignored_atoms = typecacheof(list(/turf, /mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object))
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var/list/allowed_contents = typecache_filter_list(T0.GetAllContents(),ignored_atoms,reversed=TRUE)
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var/static/list/ignored_atoms = typecacheof(list(/mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object))
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var/list/allowed_contents = typecache_filter_list(GetAllContents(),ignored_atoms,reversed=TRUE)
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allowed_contents -= src
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for(var/i in 1 to allowed_contents.len)
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var/thing = allowed_contents[i]
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qdel(thing, force=TRUE)
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T0.ChangeTurf(turf_type, FALSE, FALSE, baseturf_type)
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var/turf/newT = ChangeTurf(turf_type, baseturf_type, FALSE, FALSE)
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SSair.remove_from_active(T0)
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T0.CalculateAdjacentTurfs()
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SSair.add_to_active(T0,1)
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SSair.remove_from_active(newT)
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newT.CalculateAdjacentTurfs()
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SSair.add_to_active(newT,1)
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/turf/proc/is_transition_turf()
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return
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@@ -327,7 +327,7 @@ GLOBAL_DATUM_INIT(_preloader, /dmm_suite/preloader, new)
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if(crds)
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if(!no_changeturf && ispath(path, /turf))
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. = crds.ChangeTurf(path, TRUE)
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. = crds.ChangeTurf(path, FALSE, TRUE)
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else
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. = create_atom(path, crds)//first preloader pass
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@@ -39,7 +39,7 @@
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for(var/F in RANGE_TURFS(1, src))
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if(ismineralturf(F))
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var/turf/closed/mineral/M = F
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M.ChangeTurf(M.turf_type,FALSE,TRUE)
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M.ChangeTurf(M.turf_type,FALSE,FALSE,TRUE)
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gps = new /obj/item/device/gps/internal(src)
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/mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
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@@ -55,7 +55,7 @@ All ShuttleMove procs go here
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new_open.copy_air_with_tile(src)
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//Source turf changes
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ChangeTurf(turf_type, FALSE, TRUE, baseturf_type)
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ChangeTurf(turf_type, baseturf_type, FALSE, TRUE)
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return TRUE
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@@ -177,7 +177,7 @@
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for(var/i in 1 to assigned_turfs.len)
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var/turf/T = assigned_turfs[i]
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if(T.type == turf_type)
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T.ChangeTurf(/turf/open/space,new_baseturf=/turf/open/space)
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T.ChangeTurf(/turf/open/space,/turf/open/space)
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T.flags |= UNUSED_TRANSIT_TURF
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/obj/docking_port/stationary/transit/Destroy(force=FALSE)
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@@ -385,7 +385,7 @@
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var/turf_type = /turf/open/space
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var/baseturf_type = /turf/open/space
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var/area_type = /area/space
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var/underlying_area_type = /area/space
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// If the shuttle is docked to a stationary port, restore its normal
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// "empty" area and turf
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if(current_dock)
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@@ -394,28 +394,26 @@
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if(current_dock.baseturf_type)
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baseturf_type = current_dock.baseturf_type
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if(current_dock.area_type)
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area_type = current_dock.area_type
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underlying_area_type = current_dock.area_type
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var/list/shuttle_turfs = return_ordered_turfs(x, y, z, dir, area_type)
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var/list/old_turfs = return_ordered_turfs(x, y, z, dir, area_type)
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var/area/underlying_area = locate(underlying_area_type) in GLOB.sortedAreas
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if(!underlying_area)
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underlying_area = new underlying_area_type(null)
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//remove area surrounding docking port
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for(var/i in 1 to shuttle_areas.len)
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var/area/shuttle_area = shuttle_areas[i]
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if(shuttle_area.contents.len)
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var/area/underlying_area = locate("[area_type]")
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if(!underlying_area)
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underlying_area = new area_type(null)
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for(var/ii in shuttle_turfs)
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var/turf/T = shuttle_turfs[ii]
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var/area/old_area = T.loc
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underlying_area.contents += T
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T.change_area(old_area, underlying_area)
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for(var/i in shuttle_turfs)
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var/turf/T = i
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if(!T)
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var/i
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for(i in 1 to old_turfs.len)
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var/turf/oldT = old_turfs[i]
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if(!oldT)
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continue
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T.empty(turf_type, baseturf_type)
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var/area/old_area = oldT.loc
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underlying_area.contents += oldT
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oldT.change_area(old_area, underlying_area)
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for(i in 1 to old_turfs.len)
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var/turf/oldT = old_turfs[i]
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if(!oldT)
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continue
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oldT.empty(turf_type, baseturf_type)
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qdel(src, force=TRUE)
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