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Add diagonal bayonet and adds it to hunting rifle
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@@ -49,6 +49,10 @@
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w_class = WEIGHT_CLASS_BULKY
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weapon_weight = WEAPON_HEAVY
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sawn_desc = "A cheap hunting rifle that bubba got ahold of."
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can_bayonet = TRUE
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bayonet_diagonal = TRUE
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knife_x_offset = 25
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knife_y_offset = 26
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/obj/item/gun/ballistic/shotgun/huntingrifle/attackby(obj/item/A, mob/user, params)
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..()
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